Try it before you maybe buy it.
Life is Strange 2 demo

Once upon a time, there existed these things called "demos." Demos were free little pieces of a full game that allowed players, players like you, to try out a game before deciding whether or not to purchase the full game. These days, you may think about how many pre-release betas are in all actuality, renamed demos. You are probably usually right in thinking that.

However, a real and proper demo was actually released today. It's such a monumental and rare occasion these days, that we are dedicating an entire news post to the event. Without further ado, I hereby announce that a demo was released on March 26 for Life is Strange 2.

You can find the demo on places like Steam, the Xbox Marketplace, and the PlayStation Store. Was I able to find direct links to the demo for the Xbox or PlayStation? Ha, no. No, I was not. You might have a better time if you search for it directly through your consoles. If you like what you do or do not play, you can pick up Life is Strange 2's complete season for a bit of a discount (-15% at least on Steam).

Like its predecessor, Life is Strange 2 is an episodic game developed by DONTNOD. All five episodes have been released. This means that if you do decide to pick up the game, you can play through the entire thing without having to wait for the next episode to be released.


The five stunning Episodes of this BAFTA award-nominated adventure tell the story of two brothers, 16-year old Sean and 9-year old Daniel Diaz, who have to flee their home in suburban Seattle after a tragic event that changes their lives forever. Further complicating matters is the manifestation of an exciting new telekinetic power that has far-reaching implications for Sean and Daniel and puts pressure on the relationship between them. Life will never be the same again.

Life is Strange 2 is a narrative experience we are extremely proud of. We love Sean and Daniel, our new protagonists, and the socially relevant story of prejudice, loss, brotherhood and hope that this game brings to life,” said Jon Brooke, Co-Head of Studio at Square Enix External Studios. “We’re excited for everyone to have the opportunity to try it for themselves.”