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I just realized how amusing it is to write about a patch being released for Chrono Trigger. For a brief moment, I felt as though it was the mid-90s again and I was about to write up a story concerning a new patch for Chrono Trigger on the SNES. That's some weird, alternate reality stuff right there.

But alas, it's 2018 and I'm naturally talking about the PC release of Chrono Trigger. Today sees the release of the second major patch for the game, following the first major patch that restored the game's visuals to their former glory.

Today's patch includes the following updates:
• Updates to Battle UI: Changes have been made to the screen layout and control input to provide a better play experience for players using a gamepad or keyboard during battle. Players can now choose between a game UI that’s better-optimized for gamepad and keyboard, or touch displays and mouse in the game’s Settings menu.

• Character Graphics Changes: Character sprites on the world map have been adjusted to improve the look of the classic pixel art.

• Updated Animated Cut-Scenes: The resolution of the animated cut-scenes has been improved, along with the display size of these scenes also being enlarged.

• A variety of additional changes including fixes to Korean text, improvements to game controls, a new pause function during battles, bug fixes and more.

A third patch is already planned to be released in June. This will include "further improvements to the screen layout, enhancements to the controls, and more."
Originally released in 1995, CHRONO TRIGGER was developed by the ‘Dream Team’ of DRAGON QUEST® creator Yuji Horii, DRAGON BALL® creator Akira Toriyama and the creators of the FINAL FANTASY® series. Many challenges await players in this epic quest to save the planet’s future, as long-lost secrets are revealed through time travel to different eras including the present, middle ages, the future, prehistory and ancient times.