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Remember how Rise of the Tomb Raider came out on PC months after the Xbox release? Remember how it was available only through Steam or the Windows Store and it was Microsoft's first "big" push for the Windows 10 Store? Er, well... it didn't really work out too well for the Windows Store.

Hidden in a Kotaku article about the downfall of Lionhead, comes this very interesting tidbit of information about the sales figures of the PC version of Rise of the Tomb Raider.
Originally, the plan was for Legends to release through Steam – but the Windows/Xbox convergence strategy put an end to that.

“When we started the project we weren’t aware of Windows 10,” says a source. “We were going to ship on Xbox One initially and then we wanted to come out on PC at a later point, most likely though Steam. But we got burnt quite badly.”

“Without Steam, without other platforms, it was just painful,” says another. “The Windows Store is a giant disaster. It’s on fire. 98% of PC copies of Rise of the Tomb Raider, a flagship Windows 10 game, were bought on Steam. The same is true for Minecraft. That hurt us, too. The store’s a mess; the number of people who couldn’t even install the game from the Microsoft store was… significant.”

Now, when you factor in the figures assumed by Steamspy for Rise of the Tomb Raider, this places the total number of Windows Store sales at roughly 15,000 units. Compared to the estimated 700K units sold on Steam, this is downright pathetic.