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In order to save some space on the Xbox One hard drive and on the disc, Remedy has decided to not include the cutscenes for Quantum Break. Instead, the studio will force users to have an Internet connection so that they can stream the content instead.

These cutscenes will be live-action and follow each act of the game. Microsoft does say that Xbox One owners will be able to download the cutscenes locally. PC? Well, they didn't say that PC users would be able to download it locally but they did say that the videos would be available at 4K resolution for PC users. So it was a bit of a non-answer while drumming up their 4K line.
Because the live-action scenes adapt to your decisions, several variations of the same episode were filmed. "We have 40 different variations of the show in total where basically your choices get to make it evolve and change whether it’s from a junction choice or we have these things called 'Quantum Ripples' which essentially unlocked sort of deleted scenes from the show," narrative designer Greg Louden says. "Then combined with that, the show length can change based on your decisions because some episodes are longer as a result and some episodes are shorter. It basically evolves and that’s why we needed to stream it."

According Louden, Remedy's approach was changed when the team saw how big the files were. "I can’t give you an exact size, but it is big, so we wanted to create this high quality game experience and use all the disc space to maximize the visual effects qualities of the animations and all that stuff. So for us, it was kind of like a natural choice," he says. "Also, our desire to really make it change… I think if we only had one show, it probably would have fit, but we didn’t want to do that. We wanted to do this active experience where you negotiate the story and change it, so this was the only real solution to our problem. When we figured out how big the data was, we had to backpedal and think of some good solutions and this made sense."

No Internet connection or bandwidth limitations in place? "Too bad" then I guess?

(via Game Informer)