Razer was a new game that Ninja Theory (DmC, Heavenly Sword) was working on that never got the green light from a publisher. According to Ninja Theory, Razer was a means of bring elements of an iOS game, an online multiplayer melee game, and "next-gen" graphics.
Razer was a game that was to bring all these elements together into an epic massively co-op sci-fi adventure. It involved the idea that a huge alien creature had enveloped our planet. It would take thousands of players months if not years to coordinate guerrilla-warfare on a massive scale to kill this beast.

We worked on the design docs and several previsualisations in house over the course of about 3 months. Most games never made it past the concept phase and the public is never the wiser. In general, publishers will never release these to the public. As we own the IP, we felt that there would be value in sharing this work on a wider basis as there are so few examples of game design in the public domain.

Below are some of the never before seen videos for Razer.

This is a previs trailer to show how the published game might feel like. We always create trailers like this for our games and they are never intended to be shown to the public. They serve to get a feel for the gameplay, story and the way you might play it. They are always entirely produced in-house and this one features our own staff as actors. The trailer was created in Unreal Engine 4 and After Effects.

Because you will fight in countless missions, we needed to create a way to procedurally generate landscapes. We developed a procedural tech within UE4 and created this art style test.

We often create gameplay previs for our games before we start prototyping. Previsualisation is always built upon a design spec and is planned out by designers and animators working in tandem. It is a great way to rally the coders, designers and animators behind a single vision of what we are trying to achieve.

And if all of that wasn't enough for you, the team also released some pieces of concept art for the game.