Valve just shared their "Steam Year in Review 2025" on Friday. This is the company's annual summary of improvements and data that is mainly geared towards developers, but does sometimes include some facts and details that everyone may find interesting.
This year's review is no exception.
Valve says that since 2020, Steam grew at a pace of about 3.4 million concurrent users per year, reaching a peak of 42 million users on at once. All of those people are downloading an absolute boatload of content.
In 2024, Steam delivered "about 80 exabytes to customers." In 2025 that amount grew to 100 exabytes. Valve continues on to say that Steam users were averaging 274 petabytes of installs and updates per day, or 11.42 petabytes per hour, or about 190,000 GB of data per minute.
Valve also touched briefly upon the revenue split with developers. Back in 2018, Valve announced new revenue share tiers of 75% and 80% for games that reached certain sales thresholds. In 2025, Valve says that "the revenue share paid out across all non-Valve games on Steam was 76." They note that this average "does not include any revenue developers may earn selling free Steam keys outside of Steam."
Beyond these stats, Valve also shared a recap of some of the improvements they made for developers. These include a new Sales Data API, art asset templates, improvements to how playtests are handled, per-discount revenue reporting, in-game performance monitor, and more.
For Steam customers, some of the improvements made to Steam store pages in 2025 include better accessibility features, the wider storefront look, an improved video player, language-specific user reviews, and more. More generally, Valve also added features such an overhauled Discovery Queue, the Personal Calendar feature (which is super awesome), a Monthly Top Releases feature, and much more.
Unfortunately, There is some bad to go with all that good. Valve touched briefly on their new and upcoming hardware, which are the new Steam Controller, Steam Machine, and Steam Frame. These items were announced in 2025 before memory prices reached astronomical levels of absurd. Valve already shared that there have "been challenges with memory and storage shortages" which would push their hardware out of the planned "early 2026" release window they were hoping to hit. As it currently stands, Valve says that they will still be shipping these products "this year" but did not give a more firm release window.


