Some changes include a new AI faction, new circle mechanics, new gulag system, and more.
Call of Duty: Warzone 2.0

Some of the first details for Call of Duty: Warzone 2.0 came to light today from Activision and Infinity Ward. Warzone 2.0 is being billed as a "fully revamped experience" that has been built from the ground up for PlayStation 5 and Xbox Series X|S hardware. Set to launch on November 16, Warzone 2.0 will still be free-to-play just as its predecessor is.

Warzone 2.0 takes players to the deserts of Al Mazrah, a fictional area situated in Asia. Included throughout the map will be several key points of interest, many of which will be inhabited by a new AI faction. These NPCs will engage in combat with you and will add in a PvE element to the familiar battle royale formula.

In Warzone 2.0 there will now be several circles to be mindful of instead of just one big circle. Neither studio provided many details on just how this change will play out other than suggesting multiple circles will "change end-game scenarios."

Call of Duty: Warzone 2.0

Respawning via the Gulag system is returning but will be updated a bit. Instead of engaging in 1v1 battles to earn a revive, the battles will now be 2v2. It will also force players to loot for weapons. Players will also be going up against a character named "The Jailer." It's nice to see that this character found additional work after World of Warcraft.

Right now, it's not yet clear just how many of the older Warzone modes will return at launch for Warzone 2.0. We know that it will at least include the classic battle royale mode. We also know that it will include a mode named "DMZ." Sadly, details about this mode were not provided other than it will be "an all-new sandbox experience."