Today's Battlefield 4 PC Update Includes Grass Physics, 0 Health Bug Fix, Stability Improvements, and Mantle Fixes

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  • Today's Battlefield 4 PC Update Includes Grass Physics, 0 Health Bug Fix, Stability Improvements, and Mantle Fixes

    There was an update released for Battlefield 4 on the PC just a short time ago today.

    Changelog for Battlefield 4 (PC) for February 13, 2014

    -General stability improvements
    -Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
    -Fix for missing sound in Team/Squad Deathmatch
    -Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
    -Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
    -Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311
    -Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts
    -Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
    -Fix for an issue where long IDs wouldn’t scroll on dog tags
    -Fix for missing grass physics in terrain

    Mantle
    -Fix for a crash that would occur when activating full screen in portrait mode
    -Fix for stuttering that could appear during video sequences on multi-GPU PCs
    -Fix for a memory system leak that could cause stalls, which would result in frames taking longer to process
    -Reduced the amount of stalls that occurred when running with high graphics setting that require more GPU memory than is currently available
    -Fixed screenshots on multi-GPU PCs

    There were also two small server updates today, the R24 and the R25 updates. Those changes are noted below.
    R24 Server Update
    -Fix for a server crash
    -Added a 1-500 value range on vars.vehicleSpawnDelay for Unranked Servers
    -Fixed an issue where a Commander could highlight a High-Value Target (HVT) after 1 kill, instead of the intended 7 kills

    R25 Server Update
    -Fix for several server crashes
    -Fixed an issue where the maxSpectatorCount value of 4 was enforced on all presets
    -Fix for an issue where players using the iOS/Android Commander App weren’t able to connect to games

    • Shawn Zipay
      #4
      Shawn Zipay commented
      Editing a comment
      Make that two more times tonight in the span of literally 15 minutes. Looping sound lockup/crash in BF4.

      Thank you for one of the buggiest, most pathetic releases I've ever experienced, DICE. You idiots patched a fix for this in a few times and with this last patch you completely reverted those fixes (somehow) and actually made it WORSE than when I encountered this crap initially.

      Bravo. That takes real skill to somehow make the game even more unstable after numerous patches and almost FOUR MONTHS since release.

    • CptainCrunch
      #5
      CptainCrunch commented
      Editing a comment
      Some people have been able to stop the looping crashing by removing the NVidia HD Audio drivers that usually install with the video card drivers. You have to do a custom install in order to not select them.

      A few have posted turning on VSync in-game also stopped the crashing.

      Dont know how you are setup, but if you want to try that you can see.

    • Shawn Zipay
      #6
      Shawn Zipay commented
      Editing a comment
      I already don't install the Nvidia HD audio drivers, I also already enable v-sync.

      This is something DICE needs to fix. And ACTUALLY fix, not just patch it once and then undo the next time. I'm tired of trying different workarounds for something that was working "fine" before and suddenly shits the bed almost once every round now since their last update.

    • stilla-killa
      #7
      stilla-killa commented
      Editing a comment
      I am still frustrated with the long map load times which puts me off.

    • CptainCrunch
      #8
      CptainCrunch commented
      Editing a comment
      Originally posted by stilla-killa
      I am still frustrated with the long map load times which puts me off.
      Yeah, I dont think there is much that can be done about that unless you get an SSD.
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