Development studio Poor Locke announced a February 12th release date for Crimson Capes. Today's press release crams in as many buzz-words as possible. We've got "Soulslike" first and foremost with games like Blasphemous and The Witcher thrown in as well. It's a real hodgepodge of words and I'm going to share all of them with you.
According to today's press release, "Crimson Capes is a sword-and-sorcery action adventure that reimagines the core pillars of the Souls formula in two dimensions, blending deliberate combat, non-linear exploration, and online multiplayer into a high-adventure fantasy world." You will play as a witch hunter named Milon the Tempest. Your goal, besides hunting witches, is to try to dismantle "a growing conspiracy of wizards across the kingdom of Amvros." As the leader of a guild of elite witch hunters, you will take on various contracts while "slowly uncovering darker forces at work and coming face to face with the true cost of power."
Crimson Capes will retail normally for $15 but will have a launch discount for 10% off for a limited time at release. Console releases are planned but those are coming at a later date. More details on the game are found below, including plenty of additional descriptors.
Combat in Crimson Capes is built around deliberate, animation-commit swordplay inspired by realistic fighting techniques, where feints, thrusts, cuts, and guards create a deadly back-and-forth defined by timing, positioning, and mastery.
Each of the four playable heroes features a distinct weapon style, moveset, and skill tree, encouraging experimentation over raw stat upgrades, while magic is woven directly into combat through elemental abilities such as wind, thunder, fire, and darkness.
Exploration follows a Souls-inspired philosophy, rewarding curiosity and player choice. Ruined towers, forgotten caverns, mystical forests, and ancient strongholds can be tackled in any order, with artifacts, abilities, and narrative threads waiting off the beaten path.
Crimson Capes also brings classic Souls multiplayer into two dimensions. Players can join forces in online co-op to hunt together as Capes, or invade another hunt as a Deathblade, introducing unpredictable PvP encounters that reshape each mission.
Visually, the game features pixel art animation and hand-drawn environments, with rotoscoped graphics. Inspired by classic pulp sword-and-sorcery tales such as Conan and Elric, Crimson Capes embraces a raw, mythic atmosphere rooted in classic fantasy adventure and discovery.
KEY FEATURES
Each of the four playable heroes features a distinct weapon style, moveset, and skill tree, encouraging experimentation over raw stat upgrades, while magic is woven directly into combat through elemental abilities such as wind, thunder, fire, and darkness.
Exploration follows a Souls-inspired philosophy, rewarding curiosity and player choice. Ruined towers, forgotten caverns, mystical forests, and ancient strongholds can be tackled in any order, with artifacts, abilities, and narrative threads waiting off the beaten path.
Crimson Capes also brings classic Souls multiplayer into two dimensions. Players can join forces in online co-op to hunt together as Capes, or invade another hunt as a Deathblade, introducing unpredictable PvP encounters that reshape each mission.
Visually, the game features pixel art animation and hand-drawn environments, with rotoscoped graphics. Inspired by classic pulp sword-and-sorcery tales such as Conan and Elric, Crimson Capes embraces a raw, mythic atmosphere rooted in classic fantasy adventure and discovery.
KEY FEATURES
- Souls-like, 2D combat with tight reads, punish windows, and build variety
- Boss fights that will test your mettle
- Sword-and-Sorcery adventures in a fantasy world filled with secrets
- Online Co-op & PvP: Play online with a friend, or invade other witch hunters
- Optional Dynamic Hunts with unique enemies and bosses, randomly generated each time (reminiscent of Bloodborne's Chalice Dungeons)


