Mystic Forge along with designer Rami Ismail and co-developer Aesthetician Labs just released a new gameplay trailer for Australia Did It. The new trailer for this "tactical reverse bullet hell game" was shared at the OTK Winter Games Expo.
The new gameplay trailer offers a "crash-course orientation to the wild blend of turn-based tower defense strategy and reverse bullet hell combat with an HR field prep intro video from Ocean Traffic Control."
Australia Did It is expected to hit Steam in 2026. A public playtest will arrive this December, which you can sign up for now.
In Australia Did It, you’ll need to defend a cargo train with hired mercenaries as it navigates through the Atlantic Ocean seabed, drained and monster-ridden following a mysterious catastrophic event. Your mission? Escort precious cargo across hostile terrain by holding off endless waves of enemies at every station. If the shipment arrives intact, we’ll call it a win – whether you survive or not!
Key Game Features
Key Game Features
- Defend Your Station: Before the train departs, strategically deploy and position your limited units to hold off relentless waves of enemies. Think chess, but faster and with potentially explosive mistakes.
- Evolve Your Units: Merge units on the fly to unlock 1,500+ combinations across 30+ unit types. Create ridiculously powerful new units or niche specialists. Experimentation is key….. just try not to blow yourself up.
- Survive Reverse Bullet Hell: Once the train’s moving, chaos begins. Engage in intense on-rail battles where you become the bullet hell, mowing down thousands in sensory-overload shootouts. Remember, only the cargo’s survival is mandatory.
- Customize Your Strategies: After each successful station, choose from special Reward Cards that grant unique perks and boosts. Craft unique builds by mixing cards with your evolving crew for creative new strategies.


