Extend Your Deck Size When The Royal Writ Releases on August 7th

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  • Extend Your Deck Size When The Royal Writ Releases on August 7th

    Restoring order through violence.
    A mole (maybe a bird of some sort) dressed in king's clothing and firing a rifle at some cards. The words "The Royal Writ" is shown.

    A new lane-based deck builder, The Royal Writ, will be released on August 7 through Steam. King Mikolt the Second of Araonfold has unleashed a bunch of lizards, bugs, bats, and other fighters to try to restore order "through the time-honoured tradition of turn-based violence."

    Hold up, who put that "u" in honored up there? It was probably the work of Bristol-based publisher Yogscast Games. The developers of the game being the Indie devs of Save Sloth Studios.

    The Royal Writ fuses picture-book visuals, humor, deck-building, strategy, and plenty of slaying. In this game, death is permanent, so don't grow too attached to any particular character.


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    The goal? Knock the enemy’s health to zero before reaching their base, with players competing across ever-changing battle layouts of one to three rows, delivering damage through power and multiplication modifiers.

    Players must build the perfect squad of cannon-fodder and clutch-carrying creatures, balancing strategy and a slight disregard for their troops’ feelings. With a deck limit and permanent death looming, fighters can be upgraded between battles through various events, from horse racing to a trip to the dentist, earning relics and gear, which can help dodge hazards like anthills, spike pits, creeks, and mushroom fields.

    “The Royal Writ rips up the rulebook and offers a unique lane-based deckbuilder where sentiment and loyalty go out the window in the pursuit of victory,” said Simon Byron, Managing Director, Yogscast Games. “As the self-proclaimed home of the roguelike deckbuilder, we’re excited to see our community build weird armies, watch them die, mourn them briefly, then throw their replacements into battle five minutes later.”

    Players will bond with their army and betray them for loot when they’ve served their purpose. From ants that gain strength when partnered with other ants, to charismatic killers like The Tax Collector (a vampire bat that bites both wallets and necks), or Gereb (a drunk frog that gets stronger the closer it is to death), each card has personality and purpose. With no one way to triumph, The Royal Writ invites players to experiment to unlock perfect synergies and, with several Hardship and Challenge options, feel the urge to return to the game for yet one more run.
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