Like with Solar and Void, Arc is also getting a major overhaul in Destiny 2.
Destiny 2 Showcase August 23

Today, Bungie blew the lid off of the big changes that are coming to the Arc subclass for Destiny 2 Hunters, Titans, and Warlocks. Dubbed Arc 3.0, this is the latest effort by Bungie to get all of the old subclasses up to the same level of refinement and freedom of choice that was first introduced with the addition of the Stasis subclass in Destiny 2: Beyond Light.

The Arc 3.0 subclass update includes a fair number of changes and additions for each main class. Today's infodump by Bungie includes a look at their design inspirations, an overview of the new Aspects and Fragments for Arc 3.0, and details about new and updated class Supers, abilities, and melee changes.

Just as a quick example of some of the changes and improvements, let's take a look at Hunters. Hunters will get some tweaks to their Arc Staff that will make it better suited for crowd control. The Arc Staff will be able to block and deflect projectiles as well as perform an armored dodge that will make them more resistant to incoming damage. They are also getting a new Super called Gathering Storm. It is with this new Super that a Hunter will leap into the air, hurl their staff into the ground (or an enemy), and create a damaging AOE that will blast nearby enemies with electricity.

The Combination Blow ability is still intact for Hunters. Kills with Combination Blow will refund dodge energy, increase melee damage, and restore a small amount of health. This allows for the dodge, melee, repeat combo to work as it did before.

Bungie shared the three main Arc Aspects for deeper customization:

  • Flow State: Defeating a jolted opponent causes you to become amplified. When amplified, the Hunter’s dodge will recharge faster and make you more resistant to damage, and you have quicker reload times.
  • Tempest Strike: Allows the Hunter to perform a sliding melee that launches an Arc wave along the ground, dealing significant damage and jolting enemies in its path.
  • Lethal Current: After dodging, the Hunter’s melee lunge range is increased and their next melee attack jolts the target and creates a damaging lightning aftershock. When used with the Arc Staff Super, after dodging, the Hunter’s next staff light attack hits twice. In addition, hitting a jolted enemy with a melee attack will blind them.
Bungie notes that there will be an old Destiny 1 feature of Hunters that is returning in Arc 3.0: Blink. The Blink ability will also be buffed a bit for all classes that have access to it, which now just seems to include Hunters and Void Warlocks. Blink will now feature increased travel distance and a "reworked recharge model."

For the changes being made to Warlocks and Titans for Arc 3.0, you'll have to head on over to

Beyond this new Arc 3.0 information, Bungie will host a new Showcase livestream on Tuesday, August 23. This will offer fans details on Season 18, further info about the Arc 3.0 subclass changes, and more. A little teaser for that event can be seen below. You will be able to watch this stream on Twitch. There will be a post-show discussion with Bungie developers.

Season 18 for Destiny 2 begins on the same day as the Showcase: August 23.