A bit more was shown off during today's Oculus Gaming Showcase.
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As part of their Oculus Gaming Showcase, Oculus VR showed off a bit more footage for Resident Evil 4 VR. While the video below doesn't show you everything that was shown off today, it does show off a bit more than we saw previously. We also learned some additional details that weren't shared during the initial reveal of Resident Evil 4 VR.

First off: Yes, Resident Evil 4 VR is exclusive to the Oculus Quest 2. This means there is no PC release. There will be no way to play this on PC. Even those with the first Oculus Quest are getting screwed here. This is what we already knew.

Newly revealed today is the fact that the game has essentially been re-built to let players interact with the world in ways never before seen in any Resident Evil 4 port. Weapons and items have been turned into physical objects that you can pick up and interact with now. You will also be able to switch weapons by grabbing them off of your body instead of going into a menu. You can even use two different weapons in each hand.

Primary developer, Armature, has added "a full upper-body rig on top of Leon's character to combine his movement with the dual-handed interactivity achieved with Touch controllers." Movement options include teleportation and room-scale movement in addition to moving around with the analog stick. They even ensured that seated VR gameplay works just fine if you desire.

Armature also remastered over 4,500 different textures. These include repainted textures and some that have had their resolutions increased. Resident Evil 4 has also been faithfully converted to Unreal Engine 4 for this VR outing. This conversion kept all character animations intact. They also say that all cutscenes will be "presented in their original format." That one actually sounds like a bummer since the original cutscenes will be very low resolution by today's standards.

Resident Evil 4 VR is coming out "later this year."