Riot

Merge Games announced today that Riot: Civil Unrest will offer up some real-time riot simulation gameplay when it launches on PC, Xbox One, PlayStation 4, and Nintendo Switch starting on February 5. The studio is calling Riot: Civil Unrest a "thought-provoking experience" that actually places you right in the middle of some actual, real-world confrontations.

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Spread across four campaigns and over 30 individual scenarios, from Oakland in California to Tahrir Square in Egypt and Caracas in Venezuela, RIOT: Civil Unrest lets players control either the protestors or law enforcement in an effort to portray a balanced view of each event.
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Featuring some of the best pixel art graphics ever seen, RIOT: Civil Unrest was born out of the real-life experiences of its artist and creator, Leonard Menchiari. During the summer of 2011 Leonard attended the NO-TAV protests in northern Italy. There he witnessed first-hand the actions of both the protestors and law enforcement officers which lead him to create RIOT: Civil Unrest. He created it to tell the stories and express the emotions felt during these clashes. What triggers the anger and aggression? Often outnumbered, what does a police officer endure during the conflict?

A complex strategy game, RIOT: Civil Unrest sets players objectives for each scenario. It’s then up to the individual to choose how to tackle each situation, employing different strategies and tactics in order to achieve the perfect outcome. Discover if you can you dispel an angry crowd or overcome a well-equipped militia with RIOT: Civil Unrest. Player performance is rated, aggression can lead to a quick, successful outcome but a softer approach may have the same resolution without damaging public opinion.

RIOT: Civil Unrest boasts impressive crowd behaviour. Each individual character has its own artificial intelligence that gives the overall crowd mass very realistic and fluid movement. The PC version also boasts a powerful editor that allows users to create and share their own scenarios. The editor comes complete with additional scenarios made by the Bologna-based development team, including: G20 – Hamburg, Gilets Jaunes – Paris, Shohada Square – Iran and Buenos Aires, Argentina.


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