This week, Capcom confirmed that roughly 30% of their Vancouver studio were laid off due to a restructuring. This confirmation was provided to Kotaku after rumors started swirling that layoffs were happening. This restructuring seems to have impacted the company in a number of ways, most notably with the cancellation of an unannounced project and the reduction in scope for the next Dead Rising game.
Capcom Vancouver has undergone a restructure which has impacted approximately 30% of the studio, as part of its regular periodic assessment of upcoming projects and overall studio goals. The team is continuing to work hard to support the recent release of Puzzle Fighter for mobile and is dedicated to its flagship Dead Rising series.

According to sources close to the situation, the next Dead Rising was suffering from being under-staffed with a design scope that was just a bit too grand. According to LinkedIn, Capcom Vancouver had roughly 250 people employed prior to these layoffs.

Capcom notes that the Vancouver studio will also continue to work on the recently released Puzzle Fighter mobile game in addition to the next Dead Rising game.

As always, we wish the best of luck to the former employees and everyone affected by these layoffs.