Injustice 2 Officially Announced for PlayStation 4 and Xbox One

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  • Injustice 2 Officially Announced for PlayStation 4 and Xbox One

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    Warner Bros. Interactive Entertainment has made a surprise reveal today for Injustice 2, a follow-up to the widely loved fighting game that pitted DC universe characters against one another.

    As expected, it doesn't seem as though this will be released for the PC, only for the PlayStation 4 and Xbox One in 2017.

    “In Injustice 2, we are introducing new features that will change the way fans play fighting games,” said Ed Boon, Creative Director, NetherRealm Studios. “We’re always interested in pushing the genre forward and allowing players to customize and level-up their favorite DC Super Heroes and Super-Villains is a significant leap.”

    “Expanding the DC Universe in games continues to be one of our top priorities, and Injustice 2 showcases amazing gameplay and an original story to bring the characters to life for players,” said David Haddad, President, Warner Bros. Interactive Entertainment. “NetherRealm Studios is offering fans an experience of customizing and battling with DC’s iconic characters in an entirely new way.”

    Injustice 2 offers the latest DC fighting game experience that expands on the previous title’s larger-than-life showdowns. Every battle defines you in a game where players personalize iconic DC characters with unique and powerful gear earned throughout the game. For the first time gamers can take control of how their characters look, fight and develop across a variety of game modes.

    Injustice 2 continues the epic cinematic story introduced in Injustice: Gods Among Us as Batman and his allies work towards putting the pieces of society back together while struggling against those who want to restore Superman’s regime. In the midst of the chaos, a new threat appears that will put Earth’s existence at risk. Players can play from the biggest DC roster ever offered in a fighting game, from classic fan favorites such as Batman, Superman, Supergirl and Aquaman, to astonishing new villains like Atrocitus and Gorilla Grodd. Battles will take place across arenas that have evolved in scale and span across iconic locations such as Metropolis, Gotham City and Atlantis.

    In addition to this news, WBIE says that those that download and play the Injustice mobile game can unlock Injustice 2 versions of Superman and Aquaman through the in-game Challenge Modes. You know, if you're into that sort of thing.

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    • cikame
      #1
      cikame commented
      Editing a comment
      I've been expecting WB to start avoiding PC after their infamous mistakes in the recent past, so here we go.

    • K-16
      #2
      K-16 commented
      Editing a comment
      Probably not enough PC gaming customers to warrant hiring a different developer to port the game, considering they can't sync its release with the console versions. After High Voltage Games broke every single WBIE property they've touched, WBIE probably figured it was best to just turn their backs on PC gamers and leave it to the larger console customer base with fewer customization options and hardware configuration headaches.

    • cikame
      #3
      cikame commented
      Editing a comment
      Yup, upon hearing this news a friend of mine said "not supporting PC is a mistake"... confused i suggested to him that the numbers probably don't work out in PC's favor, the PC ports of fighting games probably only just break even or make small profits but that's a guess. Arc continue their PC port spree, Koihime Enbu seems to be well received and there are rumblings that Tekken 7 could be possible, it makes me feel like the fighting game market on PC could be growing but it's already a smaller genre than others so it's hard to tell.
      Regardless of the budgets and profits, the ports in general need to increase in quality... and god damn it Tekken 7 needs to come to PC .

    • K-16
      #4
      K-16 commented
      Editing a comment
      The demand will always be there, but the real question is who is developing it for PC? How many options are you going to provide for PC gamers? How many configurations will you support? Which controller input types do you support? And when will the PC version be released? Will it be released soon enough that those who want the game won't already have it on console? Will it be a synced release with consoles? How about timed DLC exclusives? Is that a thing? Will PC gamers get the same content at the same time?

      Most of the time, the effort simply isn't worth it to WBIE, who would prefer to toy with their business practices on a simpler and larger market on console. What I don't understand is why WBIE contracted out to High Voltage Software to port console games to PC. It absolutely doesn't make any sense, when High Voltage's wiki doesn't even show a whole lot of experience releasing PC games before WBIE signed them on. If anything they seem better at doing console and mobile development, with one exception being a VR game that's coming later. And even if WBIE asked High Voltage to port Injustice 2, they'd probably say they're busy with VR. And instead of finding an ACTUAL PC games developer, WBIE figured it's too much work and expect us to just get it on console. They were never fans of PCs anyway.
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