Tripwire Interactive released some of the first details on what fans of Killing Floor 2 can expect in an upcoming wave of new content for the Early Access title. This includes everything from some deep PhysX stuff involving Nvidia Flex, two new maps, the Firebug and Demolitions perks, and more. As you may expect, the content will be free and will be called the "Incinerate 'N Detonate" pack.

First up, let's take a look at what Firebugs and Demolitions can look forward to.
Firebug
BBQer extraordinaire, lover of everything that burns. Known tools of the trade:

Tier 1 - Caulk n’ Burn: Get close, get personal, burn its face off
Tier 2 - Trench Gun: Incendiary rounds make for a fiery start (and end) to most zeds
Tier 3 - Flamethrower: The classic burn baby burn
Grenade - Molotov : Area denial and bon party starter

Demolitions
If overwhelming firepower isn’t working, you aren’t using enough. Known tools of the trade:

Tier 2 - C4

Tier 4 - RPG 7
(No additional info or image provided)

Fans got a glimpse of one of our new upcoming maps, Evacuation Point. The site of a Danish last stand as people rushed to escape to sea to avoid a painful death against the incoming zed hoard:


Check out a big ol' trailer for the new content pack right now.


Next, Nvidia has a few demonstrations of what their Nvidia Flex tech will bring to Killing Floor 2. First up, what is Flex?
Traditionally, GPU-accelerated PhysX effects are created using a combination of specialized techniques for rigid bodies, fluids, clothing, destruction, and other material types. NVIDIA GameWorks’ SDK includes PhysX, PhysX Cloth, PhysX Destruction, and PhysX Particle modules for this purpose. With Flex, a unified particle system is instead used for all effects, materials and objects, enabling previously-impossible interactions and effects. For example, a water balloon made of rubber can be realistically destroyed by a bullet, the water within can burst out when the bullet strikes, and it can then cause the destroyed balloon to float on its surface.

If that still wasn't clear enough, you can check out this Nvidia created video showing some of the capabilities of Flex in a tech demo offering. Now, let's see some examples of what KF2 does with it.