As we discussed yesterday, the Kickstarter for Yooka-Laylee is now underway. You can help fund and put down an early payment for the spiritual successor to Banjo-Kazooie. Though the game already met its goal just 40 minutes after it went live, you can still help to contribute towards the various stretch goals the team of former Rare developers has set up.

The Kickstarter currently sits at about £455,000 out of their initial £175,000 goal. This means that out of the 11 stretch goals, four of them have already been met. Here are the remaining stretch goals that have a very real possibility of being met in the 40 days remaining on the Kickstarter.


In addition to the stretch goals, you can reap one of the many reward tiers based on how much you donate. This includes a Steam digital copy of the game at £10, a console digital copy of the game at £15, and other enticing package offerings all the way up to £5,000, which includes a VIP guest attendance at a live orchestra concert in Germany. The concert will feature music from Playtonic composers David Wise and Grant Kirkhope.

Let's take a look at what the team at Playtonic is promising for Yooka-Laylee along with some screenshots and concepts from the game.
Our new heroes, Yooka (the green bloke with no pants) and Laylee (the wisecracking lady-bat with the big nose) were conceptualised from the ground up for stellar platforming gameplay, created by the same character artist behind the rebooted Donkey Kong family and legendary N64 heroes Banjo and Kazooie.

Using an arsenal of special moves like Yooka’s tongue grapple and Laylee’s tactical sonar blast, players will explore – and expand – gorgeous 3D worlds drawn up by esteemed environment artist Steven Hurst (Banjo-Kazooie series, Viva Pinata) and through skill discover the plethora of delicious collectibles hidden within.

Features
Heroes Built for Fun: Our new buddy-duo were dreamed up specifically for entertaining platforming gameplay and exceptional colour coordination. We think we've captured the spirit of our past heroes while introducing our most inventive moves yet.

An Arsenal of Abilities: Sonar blasting, tongue whipping, sky soaring… a move roster built for platforming fun – and unlocked with added freedom. Additionally, there may or may not be a move involving a giant fart bubble.

A Dream Soundtrack: David Wise (Donkey Kong Country) and Grant Kirkhope (Banjo-Kazooie) combine in what's sure to be a melodic masterpiece! Seriously, clean out your ears - they're in for a treat.

Collect-em-up 2.0: A roster of shiny collectibles with gameplay progression at their core (as well as other, more valuable materials). Every collectible type in our new game will expand gameplay in a meaningful way. Yes, we employ the man responsible for DK64's myriad of trinkets, but we've had a stern word. Our main collectible, Pagies, are used to unlock and expand new worlds in Yooka-Laylee.

Expandable Worlds: Experience more of the playgrounds you love by spending collectibles to expand your favourites into bigger, more challenging worlds.

A Cast to Last: A huge cast of memorable characters to meet (or beat) brought to life by the art and audio teams behind Banjo-Kazooie and destined to endure in future games as part of Playtonic Universe. Expect all manner of grunts, squeaks and squawks.

Introducing Play Tonics: Discover these unique gameplay modifiers and use them to customise gameplay to suit your style. Will you run faster, hit harder or fly further? Also, are they named after our studio or vice versa? We'll never know.

Arcade machines: Each world hides at least one secret arcade game encasing old-school gaming goodness. Complete its retro-tastic challenge to claim your Pagie!