Option to Migrate Dark Souls From Games for Windows Live to Steamworks is Coming in November

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  • Option to Migrate Dark Souls From Games for Windows Live to Steamworks is Coming in November

    Bandai Namco has announced that in November, players will be able to transfer their Dark Souls game from Games for Windows Live to the more tolerable Steam system for all things online related. This includes the addition of Steam achievements.
    We are very excited to announce that next month it will be possible for players to migrate their Dark Souls: Prepare to Die games, saves and achievements from the Games for Windows Live platform to Steam.
    • Games for Windows Live users will be able to redeem their Games for Windows Live Tokens on Steam to get Dark Souls: Prepare to Die Edition at no additional cost. (To find your Games for Windows Live Token, please head to the support webpage.)
    • In the month of November, there will be a period by which Games for Windows Live Dark Souls: Prepare to Die Edition users will be able to transfer their Save Data (characters + progress) and Achievements over to their Steam accounts.
    • Players will still be able to use their Games for Windows Live Tokens to redeem the Steam version of Dark Souls: Prepare to Die Edition at no additional cost even after the migration period ends; but game Save Data and Achievements transfer functions may not be available.
    • Games for Windows Live Rankings will not be transferred to Steam.
    • The specific migration start and end dates will be available soon; however the migration period will begin sometime in November 2014 with more specific dates to come.

    That support page that they mention can be found here (ironically, you may need to log in with your Microsoft account to view the page). It explains how to find the Games for Windows Live Token that you'll need in order to begin the migration process.

    (via Bandai Namco)

    • cikame
      #1
      cikame commented
      Editing a comment
      That's cool.

      Quick question, is Durante's fix famous to the point where we now just assume this port of the game is a good one?
      Because without it, it's still a pretty bad port.
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