Once 2015 rolls around, Dean Hall will no longer be with Bohemia or DayZ. The creator of the wildly successful mod turned stand-alone title says that he will stick with the studio until the end of the year, at which point he will leave to begin his own development studio.

Hall sat down with Eurogamer to detail his plans and what may become of DayZ, which is still an alpha release on Steam Early Access.
"Oh, it's set. Definitely," he nodded. But he won't leave DayZ in the lurch - won't leave at a crucial time. "I would extend my involvement here as long as Bohemia wanted - needed - me," he stressed. In other words, there's flexibility.

"Originally I wasn't going to do this year, but it would be stupid not to, and it would be unfair to the community. I have to be on the project as long as it's important to. Whether that role is as the leader, whether that role is in a more creative sense... But at a certain point there will be diminishing returns.

"The thing is, if I'm involved in the project, I'll be fighting anybody on the project to make sure it's good, so for the rest of the year, I'm there. And I don't just sit around; it doesn't matter if I'm the cleaner or the leader or whatever, I will be making sure - I will be in Marek's [Spanel, CEO] office yelling at him. I'm notorious for it."

he continues on to say that he'll "be always involved" in DayZ in some form or another. Bohemia says that Hall's plans did not come as a surprise to them. They pledge to continue DayZ development "full steam ahead."
"I feel like DayZ is a fundamentally flawed concept," he went on, "and I've always recognised that. It's not the perfect game; it's not the multiplayer experience, and it never can be, [with] the absolute spark that I want in it."

Hall already has a few new game ideas written down already in his new quest to chase the perfect multiplayer experience.