Valve Lowers Barrier to Entry for SteamVR Tracking Development

Collapse
X
Collapse
  •  

  • Valve Lowers Barrier to Entry for SteamVR Tracking Development

    [ATTACH=CONFIG]11402[/ATTACH]
    Valve announced tonight that they are nixing the requirement to attend a $3,000 training course for their SteamVR Tracking solution.
    After working with numerous third parties and updating the tools, Valve is opening more direct access to the technology and course work, available free of charge in English and Chinese. The full, in person training courses are still available for those interested.

    In addition, SteamVR base stations will be available from Valve later this year.

    SteamVR Tracking was first made available to third parties in August of last year, and over 500 companies have signed up. Developed in-house at Valve, SteamVR Tracking is a hardware/software solution that lets your devices know in real time where they are, within a room.

    SteamVR Tracking is royalty free and can be used for peripherals, HMDs, or other devices.

    As they mentioned, interested parties can still partake of the in-person courses if they so desire. This free route will be great for smaller developers looking to get their feet wet with the hardware and software solution that is SteamVR Tracking.

    • K-16
      #1
      K-16 commented
      Editing a comment
      Oh $#!+ they're serving the Chinese market too?! That's huge!
    Posting comments is disabled for guests. Login or sign up to leave a comment.

Related Topics

Collapse

  • Shawn Zipay
    Valve Lowers Barrier to Entry for SteamVR Tracking Development
    by Shawn Zipay
    Valve announced tonight that they are nixing the requirement to attend a $3,000 training course for their SteamVR Tracking solution.
    After
    ...
    02-21-2017, 10:50 PM
  • Shawn Zipay
    Valve Launches SteamVR 2.0 Beta
    by Shawn Zipay
    The goal is to bring recent Steam client features into SteamVR.

    Valve just launched SteamVR 2.0 as an opt-in beta. Valve says that this is the "first major step toward (their) goal of bringing all of what's new on the Steam platform into VR." This is the first we've heard of SteamVR 2.0 since it was first teased back in 2020.

    This means that those who opt into the beta will notice a new user interface that includes many new features. Features such as an updated...
    09-25-2023, 08:15 PM
  • Chris_Redfield
    Dogfighter, give this paper to your English teacher.
    by Chris_Redfield
    Dogfighting in Battlefield 2
    A general guide to the mind of a dogfighter and to the phylosophy of improvement.

    Introduction - Author
    ...
    10-31-2006, 07:37 AM
  • Shawn Zipay
    SteamVR and Controller Updates in Steam Client Update for March 28, 2016
    by Shawn Zipay
    Valve released a substantial update for Steam today. This update includes big additions for SteamVR and the Steam Controller.
    SteamVR
    • Added new Desktop Game Theater support, run any of your normal desktop games and have them appear on a giant virtual screen in your headset. Any game that supports Steam Broadcast should work with this feature, some tuning of the games graphical settings may be required for the best experience.
    • Added new Desktop overlay button, access it via the system
    ...
    03-28-2016, 07:01 PM
  • Loading...
  • No more items.
TGN on Threads TGN on BlueSky TGN on Facebook
Working...