Nvidia released the GeForce Game Ready 610.62 WHQL driver today through both the Nvidia app and their website. This release is mostly focused on fixes and includes several fixes that were released in a recent hotfix driver release.
The only "game ready" part of this driver release is for a game called Empulse, which will support DLSS and RTX technologies. The Studio Driver release of this driver also adds optimal support for programs such as Nvidia Broadcast 2.2, Reallusion Character Creator 5.1, and multi-GPU optimizations for llama.cpp and ComfyUI.
Fixed Gaming Bugs
- FIXED World of Warcraft: Gaming stability improvements [5563205]
- FIXED Apex Legends: Occasional visual corruption after extended gameplay [6239327]
- FIXED Users may observe DLSS settings being grayed out in certain games after updating to display driver 610.47 [6262805]
- FIXED Improved gaming stability in multi-monitor configurations when using V-SYNC with DLSS Frame Generation [6158481]
- FIXED Resolved an issue that could cause jittering or ghosting in some DirectX 11 games when Smooth Motion is enabled [5937897]
- FIXED Resolved an issue that could cause some games to crash when launched with Smooth Motion enabled [5466398]
- FIXED [Ada] Resolves a frame pacing issue on certain monitors when G-SYNC is enabled [6226972]
- FIXED Resolved an issue that prevented the EDID from being read on certain monitors causing them to be identified as "NVIDIA NV-Failsafeā [6005508]
- FIXED Resolved an issue where certain monitors would not wake from sleep mode [5806798/5635230]
- FIXED General stability improvements when the system fails to create a new allocation [5449920]


