Dying Light: The Beast Hotfix 1.2.3 Makes the Undead Less Grabby

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  • Dying Light: The Beast Hotfix 1.2.3 Makes the Undead Less Grabby

    Still no raytracing though.
    A group of zombies walking around an abandoned train yard in the rain.

    Another hotfix update for Dying Light: The Beast was rolled out to players today. Hotfix 1.2.3 is focused on fixing a few quest issues, addressing some performance woes, and making Biters a little less grabby.

    For PlayStation 5 players, there is a specific fix for some graphical glitches when using HDR.

    What isn't included in this update is the return of raytracing. The graphical feature was promoted heavily ahead of the release of Dying Light: The Beast on PC. However, a last second issue came up, which caused raytracing to be removed from the game a mere hour ahead of its scheduled release. As part of that pre-release announcement, Techland said that they hoped to get raytracing added back into the game as soon as possible, but so far no new information has surfaced.

    Stability & Performance
    • Fixed various crashes to improve overall game stability.
    • Resolved an issue where sharpening was not applied correctly while using DLSS.
    • Addressed occasional stuttering when playing with Frame Generation enabled.
    • Fixed graphical glitches when using HDR on PlayStation 5.
    Gameplay Improvements
    • Grabbing Biters is now less frustrating and feels more fair.
    • Fixed an issue where patrolling routes of Screamers in Dark Zones were broken.
    Quests & Progression
    • Tutorial:
      • Fixed a critical issue where, if a player received a modded weapon from someone who had already completed the tutorial, the game attempted to apply the mod a second time, thus blocking the progress.
    • The Mine (Co-op):
      • Fixed an issue where destructible doors could remain indestructible for one player, blocking quest progression.
    • Safe Spots:
      • Fixed a bug where breakable doors and windows respawned after reloading, trapping players inside.
    • Mental Asylum Safe Spot:
    • Fixed an issue where reloading the save could leave the entrance blocked by an unintended obstacle, preventing players from entering.
    • Fixed an issue where music could loop infinitely after reloading certain quests.
    UI & Consoles
    • Fixed the missing “Join the Community” button on consoles.
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