Deceive Inc.'s World's Finest Update Available Now

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  • Deceive Inc.'s World's Finest Update Available Now

    That's the name of the update, not necessarily an indication of quality.
    Art for the Worlds Finest update for Deceive Inc. showing spies back to back with another in the far background.

    Sweet Bandits Studios and Tripwire Presents released the "World's Finest" update for the competitive spy game Deceive Inc. today. That is indeed the name of the update, which seems a bit cheeky on the part of the developer and publisher.

    This update is out now for all available platforms (PC, PS5, Series X) and adds in a new veteran spy, Vigil. Vigil is "a cunning professional who literally wrote the book when it comes to these operations." The update also includes new superhero themed cosmetic items, which can be earned through the Seasonal Catalog 4. There are also various gameplay improvements, map updates, and bug fixes.

    On top of today's update, Deceive Inc. is also available to download for free on PlayStation 5 for those who subscribe to PlayStation Plus Premium.

    Highlights from today's update are below, with the full update notes found on Steam.


    • New Spy, Vigil: The spy formally known as Knight emerges from the shadows in Deceive Inc.’s hour of need, taking the new name of Vigil to fit her new role overseeing the world of spies. Vigil's extensive practical experience gives her a tactical edge out in the field, bringing with her a unique weapon opening up new traversal options and a selection of high-tech devices she can set up at a moments notice. Leverage Vigil’s unique loadout to never be caught unprepared while out on a mission.
    • Superheroic Cosmetics in Catalog 4: Will Light Mass and Shadow Mask find a way to coexist, or will Shadow Mask crumble under the pressure?! Agents have an exciting new Catalog of cosmetics to unlock including a fittingly heroic pregame lobby, nine new inks, five superhero agent skins, six calling cards, eight new superhero portraits, and eight heroic new intro animations.
    • Diamond Spire Map Updates its Grade: Alongside incremental improvements to many maps, the Diamond Spire map has received a number of significant changes to improve its sparkle. The rooftop and lobby areas are newly polished and expanded for exciting new gameplay opportunities, providing increased density of items and cover for agents to exploit.
    • NPCs Improve Their Behavior: Non playable characters have received behavioral upgrades to ensure they’re reacting more realistically to some of the more violent behavior agents can engage in. NPCs will now correctly react with shock and terror when entering a room with agents engaged in combat and will attempt to flee immediately, and other behaviors have been improved for consistency.
    • Taking Improved Control with Gamepads: Community feedback has continued the drive to improve the gameplay experience with controllers, adding new customization options for menu cursor and scroll sensitivity and better control over sliders where applicable.
    • Boost Experience Gains with Credits, or a Friend: Designed for higher level agents focused on echelon progression, players can spend 1,000 credits to acquire an XP Booster directly from the main menu. Additionally, players can now earn XP by finding “lost and found” boxes during matches to bring those in-line with other discoverables. It’s also the best time to play with friends thanks to the addition of a new 15% XP bonus per friend while in a party together.
    • Go, Gadget Improvements: In the biggest update to gadgets since launch five out of the 10 gadgets have had their functionality altered slightly, shaking up the existing meta and making more loadouts competitive. Changes include a new limited-time battery life for the Drone that can be refilled by manually recovering it while it is still active, new functionality for the Umbrella Shield giving it a short deploy timer but allowing it to block movement and traversal in addition to bullets, subtle visual “glitches” added to Hack-trapped objects to give observant players a potential warning, updated functionality for the Scrambler which allows it to disable all other gadgets when deployed, and more opportunities for players to spot and react to deployed Tripwires. Agents, get out there and see what these changes can do!
    • Additional Bugfixes and Balance Changes: See the full patch notes for a detailed briefing on the full set of changes, improvements, and bug fixes.
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