The one-second-long piece of audio has been a legal issue for years.
Roblox character in GTA San Andreas

The famous "oof" sound that we all know and love(?) from Roblox was just removed from the game entirely due to an issue with licensing.

Even if you never stepped a single digital foot inside of Roblox, you have probably heard that "oof" sound somewhere and at some point in your life. It has been used in countless meme videos, as sound effects in various YouTube videos and Twitch streams, as part of Post Malone's 2-hour long Coachella set, and who knows where else. The "oof" was a one-second-long audio clip that played when a player dies or resets their character.

Problem is that sound wasn't created for use in Roblox. In fact, it was originally made by Tommy Tallarico for a year 2000 game called Messiah. You probably also haven't heard of Messiah either given its lackluster reviews in spite of the massive ad campaign prevalent throughout gaming magazines of the era. Hell, most people playing Roblox these days weren't even born yet when Messiah was released, so of course they wouldn't know where the sound originated from.

In 2020, Tallarico recognized the "oof" sound from Roblox as being the same one he created for Messiah. At that point in time, Tallarico and Roblox came to an agreement that would let the "oof" sound remain in the game but at the cost of about $1 (USD) for creators to use.

Apparently that agreement has now ended because Roblox removed the sound "due to a licensing issue." A statement, issued through Twitter, says that the sound has been replaced with a new default sound. The game will also include an expanded Avatar Shop soon with a wider range of new and old sounds.


Why yes, the best image I could find of the old default Robox avatar is from a mod that added it to Grand Theft Auto: San Andreas, why do you ask?