Fight dangerous robots in an alternate history 1950s USSR.
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Developer Mundfish just released a new trailer this week for their upcoming post-apocalyptic FPS title, Atomic Heart. The game is set in an alternate history 1950s USSR where a bunch of angry machines and robots have turned on humans. You play as Major P-3 and your mission is to "eliminate the consequences of a large-scale accident and prevent the leakage of classified information threatening to destroy the whole world."

Players will make use of Polymer Glove that can turn most anything into a weapon. It's basically an in-game reason as to why you have some really powerful abilities at your disposal. You'll probably need all the help you can get because it isn't just pure machines and robots you'll be going up against. There will also be heavily mutated enemies that are part human and part machine.

The newest trailer to emerge for the game finally teases a release date for this title that may invoke thoughts of BioShock at first glance. However, despite the similarities to games like BioShock and even Half-Life, the developer says that it won't be a clone of those titles. In an interview with Rock Paper Shotgun, Mundfish says that they wanted to create something original as "original games rule."

You've spoken about how you want to create a game that stands alongside titles such as Bioshock, Fallout and Doom. What is it about those games that has stood the test of time for you, and how does Atomic Heart build on those ideas, lessons and philosophies?

Mundfish:
First and foremost, these are truly exceptional, generation-defining games. The games that make you take a vacation to fully immerse yourself in their worlds. There are not so many titles like that nowadays. And we always wanted to create something like that. We wanted to create a game that will captivate and immerse you. And we think that an endeavour like that can’t be boiled down to some rules of thumb and data-driven development decisions like ‘put this, this, and this so you create a masterpiece of a game’. It’s pure creativity. And frankly speaking, no one wants a Half-Life or BioShock clone. Original games rule. And when we started working on Atomic Heart, that’s the way we went – the difficult way of creating new things, listening to our guts, steadily throwing aside mechanics and ideas we didn’t like, and elevating stuff we fell in love with.

The team also wanted to reinvent as many aspects of game design as possible – the looting, enemy spawns, things like that. We tried to think two steps ahead with every system, think about how they can be evolved. And none of that could be possible without the team effort – we are a group of really passionate people who pour our hearts and souls into this game.
The game will be out in 2022 in a month that ends in "ber." That kind of narrows it down to releasing anywhere from September through to December at any point.

The new trailer can be found below. Atomic Heart will be out for the Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, and PC via Steam and other storefronts. It will also be out on Game Pass day one.