Maybe don't start playing until it's released.
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As I noted in my Dying Light 2 Stay Human review, the game had some bugs and a bunch of jankiness. Thankfully, Techland is still hard at work on addressing a number of these issues before the game is publicly available on Friday.

Techland is saying that there will be a day 1 update released for the game that includes over 1,000 fixes. This update is apparently on top of the 1,000 or so fixes that have been made since the game went gold. Since review keys went out on January 20, there have been a couple of updates released, including a rather substantial one that didn't arrive until the 31st.

I will say that I have seen other reviews for the game that mention things like bugs that prevented story progression, regular crashing, missing dialogue and audio, and more. I did not encounter these issues, save for one crash in over 30 hours of play time, but it is something to be mindful of if you attempt to play in a pre-patched state.


I was sent a preliminary changelog of what to expect in this day 1 update. You can read that below.

Preliminary Day 1 Console Patch Notes:
  • Fixed the Broadcast infinite respawn story block
  • Fix for dialogues that block story progression
  • Re-signing to the co-op session doesn't fail in case the user is logged in
  • Fixed crash when handing electrical parts to Carlos in Bazaar
  • Fixed problems with temporarily lowering the difficulty level - improved adaptive difficulty for AIs
  • Fixed crash caused by background renderer during the transition between menu and loading screens
  • Increased Wwise overall memory limit - fix for missing sounds and voice-over
  • Resolved problems with objects and AI sinking into the ground on a flat surface.
  • Fix for AI sometimes freezing/becoming immortal when the owner changes during death
  • Added protection against potential crashes.
  • Updates for ES, CH; DE intro.
  • Added missing game actions fixing occasional unresponsiveness.
  • Fixed Streamer Mode option which was not working properly.
  • Fixed crash on opening the secondary screen.
  • Fixed disconnecting co-op sessions after a certain amount of time.
  • And many more…

The PC version has already received most of these implements, as well as the two below, and will be patched to parity with the console Day 1 update over the next 48 hours.
  • DLSS enabled. Improved default DLSS sharpness.
  • Fixed the gamepad not being detected by the game before any movement or action is conducted using a keyboard or mouse.