Keep in mind that the game is 19 years old.

As it enters into its 20th year, RuneScape apparently shows no signs of slowing down. Jagex announced today that 2019 saw more people playing RuneScape and Old School RuneScape than at any other point in the franchise's history. More specifically, there were more than 1.1 million paying subscribers to the game in 2019. This is in addition to the "many millions" that simply partake of the free-to-play content.

Old School RuneScape, the mobile and PC title, say a daily active user mark that surpassed anything else in the game's six-year history.

Those are some fairly impressive milestones there. Jagex CEO Phil Mansell shared a few other big milestones that were reached in 2019.

He notes that Old School RuneScape on mobile hit 8 million installs. It also won a BAFTA for EE Mobile Game of the Year and was also named the Best Mobile Game at the Develop Stars Awards. He also notes that over 11.3 million minutes of content were streamed on Twitch just from RuneFest, a fan convention for, you guessed it, all things RuneScape.

I never played any of those game myself, but they must be doing something right to see such success after all this time. You can find out for yourself by checking out either RuneScape or Old School RuneScape first hand.

Be sure to keep an eye out on various community events coming later this year as the game heads towards its 20th anniversary in early 2021.

Phil Mansell, Jagex CEO, said:
“Putting Jagex on track for its most successful year to date, 2019 was a record-breaking year for Jagex and our RuneScape communities. We hit exciting milestones, welcomed more members and players to the games than at any point in their 19-year history, achieved significant success on mobile and saw notable industry talent joining our established teams to steer the future for our living games. We’re delighted and deeply appreciate the dedication of our staff and fans.”

Some of the key milestones reached in 2019 were:
  • An all-time membership high for the RuneScape franchise
  • Old School RuneScape achieved its highest ever daily active players
  • Old School RuneScape on mobile reached more than 8 million installs, won a BAFTA for EE Mobile Game of the Year and was named Best Mobile Game at the Develop Stars Awards
  • RuneScape Mobile launched in Early Access ahead of its full 2020 roll out on iOS and Android
  • Raised £261,692 for charity and won both the Charity Tim es Corporate Community Local Involvement award and the Best Places to Work CSR award
  • Streamed a record-breaking 11.3 million minutes of content on Twitch from RuneFest, the games’ fan convention
It was also a year that saw Jagex hire more than 100 new employees across development, publishing and operations at its growing Cambridge HQ. Key appointments included former EA Development Director Melissa Bachman-Wood joining as VP of Studios, Product Director at Blizzard Entertainment Ryan Ward joining as Executive Producer of RuneScape, and Rob Hendry, previously Head of Studio London at Natural Motion, joining as Executive Producer of Old School RuneScape.

Phil Mansell, continued:
“This level of success only comes with the passion of huge player communities, who engage with our games because of the amazing craft and care from our talented teams. It is thanks to these efforts that we’ve been able to greatly increase our investment in our existing games, new product development and the broader business with more than 100 new hires coming onboard in the last 12 months. This includes senior leaders joining from EA, Blizzard, Activision, Ubisoft, Riot and more, adding more than 250 years of cumulative games industry experience to the Jagex team.”

Nick Beliaeff, SVP Games Development, said:
“Our teams have continued to push the envelope of what we can do to grow our living games by engaging with our players and taking their valued feedback on board. I’m very excited about our content plans for next year, including the highly anticipated Archaeology update for RuneScape and Morytania content arriving for Old School. We’re also gearing up for the full launch of RuneScape Mobile, following its Early Access release, as it prepares to join the brilliant Old School RuneScape on both iOS and Android later this year.”

John Burns, SVP Publishing, added:
“With the solid foundation of the RuneScape franchise and significant influx of new talent, 2020 is poised to be a big year for Jagex. These new additions to our team across all levels has added a great deal of industry-leading experience and knowledge to Jagex as the home of living games, and will fuel our ability to expand RuneScape and Old School RuneScape for players across PC and mobile, and extend the operations of the company itself to new sectors, ensuring long term growth for the years ahead.”
(Image via the RuneScape Wiki)