Set to lead new studio.
Glen Schofield

PUBG Corp, the development studio behind PlayerUnknown's Battlegrounds is working on spreading its wings. The company launched a new California based studio, Striking Distance, and with it has come a somewhat unexpected new hire.

Leading Striking Distance as the new CEO is industry veteran Glen Schofield. Schofield is best known for having co-founded Sledgehammer Games, one of the studios that currently works on the Call of Duty franchise. He was also the executive producer and creator of the Dead Space franchise. At Visceral Games, Schofield was the studio's vice-president and general manager.

Schofield parted ways from Sledgehammer and Activision last year. As the new CEO of Striking Distance, Schofield will be working on creating and building up a fresh development team. Once ready, the studio will work on creating an "original narrative experience" set within the PUBG universe. There's a "PUBG universe?"

PUBG Corp says that Striking Distance will have complete freedom to operate as an independent studio. Schofield says that he will work to push his team to create "new designs and concepts."

“As a company, we have focused on developing and making content available for global audiences through close collaboration with international teams located across the U.S., Europe, and Asia. That vision is taken to the next level as our development and service portfolio expands and diversifies with Glen Schofield and Striking Distance,” said C.H. Kim, CEO at PUBG Corporation. “We are thrilled to welcome Glen to the company. His unique blend of proven leadership and boundless creativity will help us create great synergy.”

Schofield comes to PUBG Corporation from Sledgehammer Games, where he co-founded the studio in 2009 and went on to lead development for several commercially successful and award-winning titles, including Call of Duty: Modern Warfare 3, Call of Duty: Advanced Warfare, and Call of Duty: WWII. Prior to Sledgehammer Games, he worked as Vice President and General Manager at Visceral Games, where he led the creation and development of Dead Space, which went on to win awards from the Academy of Interactive Arts & Sciences and the British Academy of Film and Television Arts.

“Throughout my career, I’ve had a lot of opportunities to make some remarkable games that tell incredible stories, and each of them has meant something special to me,” said Schofield. “But now, those learnings will help me build a AAA team that can explore new designs and concepts at Striking Distance.

“As a creative, the freedom to explore the PUBG universe has me excited about the possibilities, which I view as beyond the battle royale genre,” added Schofield. “Today represents a special moment for me and I’m so thankful to be taking this journey with the team at PUBG Corporation.”