When Deus Ex: Human Revolution came out, it was largely praised with the exception of the boss fights. No matter how you played the game, the boss fights were nothing more than actual fights with little to no means of utilizing stealth or any of your non-lethal abilities. That was somewhat fixed in the GOTY edition but it wasn't as good as it could have been.

Now, Deus Ex: Mankind Divided looks like it will allow you to tackle bosses to suit your play style. The latest issue of OXM has a nice bit of information from Gameplay Director Patrick Fortier and the Narrative Director Mary DeMarle, where they explain how the boss fights may go down in Mankind Divided.

If you've been worried about this ever since the game's announcement, it may be time to breath a sigh of relief.

(via Gamesradar)