Sony and the Sony-owned studio, Evolution Studio, have decided to go "back to the drawing board" on Driveclub. The game was originally going to be a launch title for the PlayStation 4 but was then quietly delayed right as the system was launched.

In a brief interview with IGN, Sony's Scott Rohde gave an update to the status of the game.
“What I will say is that it all comes back to that fundamental principle, and that’s that we want to build great games,” Rohde said. “And we really don’t want to release a game before it’s ready. And sometimes, this happens in the normal course of business, where we think we’re on track to deliver what we think is going to be a great game, and when we get closer, we realize that we’d be doing everyone a disservice if we shipped it before it was ready.”

“So, I think that at PlayStation, perhaps more than at other places, we’re willing to kinda eat that [cost],” Rohde continued, “and go back to the drawing board and make sure the game is great before we ship it. And that’s what’s going on right now with that game.”

While it may be disappointing to hear about this delay, it does seem like a practice that other developers should take note of. Rohde also made it clear that they are not talking about a new release date just yet.