If you ever ran into an issue where your monitor suddenly went black and your PC became unresponsive during or after a Steam game session, it may be time to update your Nvidia GPU drivers. The latest release, Game Ready Driver 581.57, includes a fix that led to stability issues for many PC players that used the Steam overlay.
I personally ran into this issue several times before I read about a temporary workaround. That temporary workaround was to disable basically all GPU accelerated rendering and decoding in the Steam Interface options. There was also a command line option for Steam that served as a temporary solution. Now, those workarounds may no longer be needed thanks to the latest driver update.
Valve and Nvidia have been working together to fix an issue that many Steam users, including myself, have encountered. Basically what happens is that either during a gameplay sessions or right after (as in my case), the entire monitor image will freeze before the monitor(s) goes completely black. You may hear audio still but there was no way to restore normal PC functionality outside of hard rebooting the system from the power button.
There has been an ongoing Steam Community discussion about this issue since May 2025 that has already hit 121 pages.
The new 581.57 drivers from Nvidia says that the issue should be fixed, at least partially. An Nvidia employee chimed in on the official Nvidia forums to add that Valve may also need to release an update to the Steam client that decreases the priority for the Steam Overlay. Here is what Manuel@NVIDIA had to say on this very topic in a post dated October 10th:
There are three fixes as far as I understand this. Our next Game Ready Driver releasing soon will have a fix for an edge case where an application may crash when switching into RealTime threaded priority. Valve I believe will also moving the overlay software down in priority in a Steam update. Last but not least, we will be assisting in the QoS for the Steam overlay. This is coming in our next driver branch.
Today's 581.57 driver update does include some other fixes and improvements. It also provides the "best gaming experience for the latest new games supporting DLSS 4 technology." Those games include ARC Raiders, Pax Dei, The Outer Worlds 2, and Vampire: The Masquerade - Bloodlines 2.
The full list of changes in this update can be found below. The nicely formatted release notes are courtesy of Reddit.
New feature and fixes in driver 581.57:
Game Ready
This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 4 technology including ARC Raiders, Pax Dei, The Outer Worlds, 2, and Vampire: The Masquerade - Bloodlines 2.
Applications
The October NVIDIA Studio Driver provides optimal support for the latest new creative applications and updates including support for Stable Diffusion 3.5 introducing FP8 support on RTX as well as Adobe Premiere Pro's latest update with 90 new GPU-accelerated effects, transitions, and animations.
Fixed Gaming Bugs
Fixed General Bugs
Open Issues
Includes additional open issues from GeForce Forums
Game Ready
This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 4 technology including ARC Raiders, Pax Dei, The Outer Worlds, 2, and Vampire: The Masquerade - Bloodlines 2.
Applications
The October NVIDIA Studio Driver provides optimal support for the latest new creative applications and updates including support for Stable Diffusion 3.5 introducing FP8 support on RTX as well as Adobe Premiere Pro's latest update with 90 new GPU-accelerated effects, transitions, and animations.
Fixed Gaming Bugs
- FIXED Steam overlay may cause game stability issues [5521892]
- FIXED Hell is Us: Random red/green visual glitches during gameplay [5505371]
- FIXED Black Myth: Wukong: Minor graphical glitch may randomly appear during gameplay after updating to R580 drivers [5453535]
- FIXED Madden 26: Stability issues after updating to R580 drivers [5446236]
- FIXED Games may crash if the installed game directory contains Chinese characters while Smooth Motion is enabled [5537563]
- FIXED Total War: Warhammer III: Graphics corruption [5363634]
- FIXED Delta Force: game stability issues when Smooth Motion is enabled [5540567]
- FIXED Clair Obscur: Expedition 33: Display artifacts and stability issues when starting a game after waking PC from sleep [5467318]
Fixed General Bugs
- FIXED Black screen on Alienware AW2524H monitor after changing display settings [5430236]
- FIXED DxO Photolab 9: Stability issues when using the AI masks [5475130]
Open Issues
Includes additional open issues from GeForce Forums
- Counter-Strike 2: Text may appear slightly distorted when in-game resolution is lower than the native resolution of the display [5278913]
- Manuel@NVIDIA wrote on August 28th: The [CS2] changes that were made touch a lot of parts of the driver so it needs to go through extensive testing to make sure it doesn't introduce new issues. It will be in our next driver branch.
- Clarification from u/m_w_h: Counter Strike 2 fix is expected in the next driver branch, that usually means a new mainline/release branch i.e. 585 expected late October/early November 2025
- Like a Dragon: Infinite Wealth: Light flickering after driver update on some system configurations [5432356]



Also, still wondering why you'd disable HW acceleration in Discord or even Steam (when it's working). It just makes everything run a lot more smoothly when enabled. Scrolling, video playback, responsiveness, etc...
RTX VSR is just "nice to have" and provides extra clarity for example during an FPS stream. Not an essential.
Steam is typically smooth even on the CPU (software rendering), yeah, but it's still far less efficient than using HW acceleration on the GPU. Take last night for example. I was browsing through the list of Steam Next Fest demos that they have and realized I heard my CPU fans spinning up a bit. I look at Task Manager and it's Steam using a good bit of CPU the further down the lists I scrolled, I think ~20%, on a 5900X.
Turned on HW acceleration again to test and that CPU usage went way down as did the actual core clocks. And the slight increase in the video decode usage on the GPU barely registered and wasn't even enough to heat it up to turn the fans on.
Using it and not using it definitely has its pros and cons. I turned it back off in Steam after the test because I'm waiting for the Steam client update to fully fix that black screen bug (I don't fully trust that it's fixed just with the driver update and I haven't seen enough people's testing results to feel comfortable keeping it on yet).