A lower commission on par with the Epic Games Store.
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Microsoft made some new announcements today that show they're still committed to growing and supporting PC gaming. Among today's announcements is word that they are lowering the fee they take from each game sale made through the Windows Store from 30% to 12%. This means that they are equivalent to the Epic Games Store when it comes to the amount of commission they take from each sale.

Microsoft says that this increased revenue will allow developers to "bring more games to more players and find greater commercial success from doing so." Of course, this "more money to the developers" idea really only works when you ignore that publishers exist and will benefit first and foremost. Then of course there are the company CEOs and other people within management that will benefit. Do the developers that aren't self-publishing games actually see anything from these increased commissions? It would be nice to know.

Game developers are at the heart of bringing great games to our players, and we want them to find success on our platforms. That’s why today we’re announcing that we’re updating our Microsoft Store terms for PC game developers. As part of our commitment to empower every PC game creator to achieve more, starting on August 1 the developer share of Microsoft Store PC games sales net revenue will increase to 88%, from 70%. A clear, no-strings-attached revenue share means developers can bring more games to more players and find greater commercial success from doing so. You can read more about this new revenue share and our work with developers from CVP, Head of Game Creator Experience and Ecosystem Sarah Bond.
Included alongside this new revenue cut announcement comes word that Halo Infinite will support cross-play and cross-progression when it comes out later this year. This means PC players will be able to play with Xbox One and Xbox Series X|S players and vice-versa. This also means multiplayer customizations and progress will transfer across all platforms. The PC release of Infinite will also feature support for ultrawide and super ultrawide resolutions, triple keybinds, a wide variety of graphical options, and more.

Microsoft also says that their Xbox Cloud Gaming will be coming to PC soon enough for Game Pass Ultimate subscribers. This will allow you to play over 100 console games on your PC via the power of cloud streaming.

Outside of these official announcements, this week saw the birth of a new rumor that Microsoft is working on overhauling its app store for Windows. This includes allowing developers to ditch the terrible MSIX package that Windows Store apps and games are locked behind and allow them instead to package standard EXE or MSI packages like a "normal" app/game install on desktops.