New hotfix drivers may smooth out your VR gaming experience.
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If you have an Nvidia card and are also an avid VR user, you may have noticed some unwanted and mysterious new stutter in your gaming experiences. This seems to have been caused by some of Nvidia's latest drivers, though the root cause is still not fully known.

Thankfully, there are some new hotfix drivers out that should address most of the stuttering that have been reported by numerous users over the past several weeks and months. The issues really started to be reported following the release of driver 456.71 from October 2020 and has been present ever since. This seems to mainly impact SteamVR gaming.

Hotfix driver 461.33 can be downloaded from this Nvidia Support page. As with all drivers, you should really only update if you have an issue that is fixed in the driver release notes. There are some additional fixes included in this hotfix release, with the full changelog listed below.

Please note that this hotfix is not a complete fix for VR stuttering. In fact, they are still working on a fix for stuttering when using a GPU monitoring utility while in VR. This fix is for those that have stuttering without using GPU monitoring tools.

  • Adobe Premiere Pro may freeze when using Mercury Playback Engine GPU Acceleration (CUDA) [3230997/200686504]
  • [461.09] NVIDIA Broadcast Camera filter may hang. [200691869]
  • [Steam VR game]: Stuttering and lagging occur upon launching a game (Without using any Hardware monitoring tool). [3152190]
  • [Detroit: Become Human]: The game randomly crashes. [3203114]
  • [NVENC] Colors of webcam video image on receiving end of Zoom may appear incorrect [3205912]
  • [Assassin's Creed Valhalla] Game may randomly crash after extended gameplay [200679654]
  • [X4: Foundations][Vulkan]: The game may crash on GeForce RTX 30 series GPUs. [3220107]
  • [X4: Foundations][Vulkan]: HUD in the game is broken. [3169099]