Nvidia showed of a new 1080p, 360Hz monitor at CES.
360Hz G-Sync monitor

When it comes to monitors, more is usually better, so long as you aren't talking about response times at least. More resolution means more pixels which means better image quality. More Hertz (Hz) means higher refresh rates which means the gameplay animations are smoother. Of course, to get these high resolutions or refresh rates, you need a powerful system that can support them.

If you do have a beefy system and you feel like the current 120Hz, 144Hz, or even the 240Hz monitors out there just aren't up to snuff, then Nvidia has a solution for you. At CES 2020, the hardware maker unveiled a new 360Hz Nvidia G-Sync monitor. The first reveal came courtesy of Nvidia's partner, Asus.

Specifics on this new monitor are rather light at the moment. For instance, we don't yet know what sort of connection type this 24.5-inch monitor will need. It's not unreasonable to assume that it will need to make use of the newish DisplayPort 2.0 spec or HDMI 2.1. We also don't know what you would need to push 360FPS constantly. Having a top of the line GPU is one thing, but you also need a very powerful CPU to handle those kinds of framerates. For a lot of people, maintaining a constant 144Hz refresh rate is a difficult task thanks to being CPU bottlenecked. And the price? There's no word on this yet but "way too damn expensive" probably isn't far off.

Obviously, this monitor won't be for most people. It's geared more towards esports pros, chiefly those that play competitive multiplayer titles like Counter-Strike: Global Offensive, Overwatch, Rainbow Six: Siege, and even Apex Legends. With the low graphical settings these players typically use, it's not difficult to assume these players are regularly maintaining these high framerates already.

There will probably be more details on these super high refresh rate monitors in the coming months.

NVIDIA’s focus on delivering industry leading esports products has been guided by deep research in understanding the relationship between PC technology and player competitiveness. Over the last few years, our research team has conducted studies to understand how FPS, Hz, and system latency affect aiming tasks in first person shooters. Based on our research, which was published at SIGGRAPH ASIA in November 2019, we found that higher FPS/HZ and lower system latency makes a significant difference:

This isn’t a GPU performance chart -- this is a raw player skill benefit. In the world of competitive sports, a 4% difference is a game changer. To put this into context, in the 2016 Summer Olympics, 1% determined the difference between silver and gold in both men’s and women’s 100m and 200m dashes.