Old Archives

Collapse
 

Unity Changes Terms Once More, Commits to 'Being an Open Platform'


Unity has had a real interesting seven days. Last week, SpatialOS from developer Improbable was apparently barred from being used within Unity development. SpatialOS is a robust tool that many Unity developers use to add multiplayer to their games. For a time, Unity's new Terms, which went live in early December but were only clarified to Improbable last week, actually affected games that were already released. This led to some quick back and forths between Improbable and Unity through their respective sites. It all seemed to quiet down when Improbable and Epic Games formed a joint $25...
 

EA Cancels Yet Another Star Wars Game (Update)


A headline like "EA Cancels Another Star Wars Game" feels like they're a dime a dozen these days. I think EA may have cancelled as many Star Wars games as they have closed studios at this point. Here we are again and here EA is with another cancelled EA game on their hands. This time, the development studio has decided to cancel its open-world Star Wars game that EA Vancouver had been working on. Prior to EA Vancouver working on this title, it was in development from Visceral Games. Of course, EA shut down Visceral Games back in 2017. In fact, when Visceral was working on the game it wasn't an open-world title but rather a more linear action-adventure game that was being directed by...
 

Review: Last Year: The Nightmare (PC)


A solid asymmetrical survival-horror game that's light on content.

Asymmetrical multiplayer games have been going steady for the past few years now. Some of the biggest games in that particular genre include the long departed Evolve, the still ongoing Dead by Daylight, and even Friday the 13th if you're into that sort of thing. You can now add in Last Year: The Nightmare to the mix as it combines 5 versus 1 multiplayer with elements of survival-horror. As with those other titles, Last Year places one player in the shoes of a bloodthirsty murderer while the rest of the players play as one of five teenagers trying to survive and escape. What it delivers is a well-crafted gameplay experience that ultimately comes up short on content. Last Year: The Nightmare relies on a number of tried and true horror movie clich├ęs. The group of teenagers include the nerdy kid, the popular girl, a stereotypical jock, and m...
 

Jump Force Open Beta Begins January 18


Come January 18th, Xbox One and PlayStation 4 owners will get to try out Jump Force in what Bandai Namco is calling an "open beta weekend." Be it a true beta or a "demo" is besides the point because what really matters is that you will finally get to test drive the fighting game that we have been passing along news about now for months.

Here's how it's going to go down. First off, there will be four separate three-hour long sessions:



Secondly? Well, that's kind of it. Just make sure you download the demo and you can play during...
 

Bungie Ditches Activision, Acquires Rights to Destiny


Moving forward, all future Destiny titles will be self-published by Bungie. I guess even Activision had to tap out after the latest Destiny 2 puzzle, eh?

After eight years, Bungie and Activision are parting ways and with it so does Activision's control over the Destiny franchise. Bungie announced today that they are acquiring publishing rights to their popular shooter.

Mere moments ago, Bungie made the announcement on their website in an aptly named news entry called "Our Destiny."



Bungie continues on to say that they will...
  • Filter
  • Time
  • Show
Clear All
new posts

  • Fight Aliens in Call of Duty: Ghosts Extinction Game Mode

    Fight Aliens in Call of Duty: Ghosts Extinction Game Mode

    Details about the "Extinction" game mode for Call of Duty: Ghosts began to leak over the weekend. Today, Activision and Infinity Ward have released the first trailer for this cooperative base defense mode.

    Call of Duty: Ghosts introduces Extinction - an all-new 1-4 player cooperative game mode featuring a unique blend of fast-paced survival action, FPS base defense, scavenging and class leveling.

    That actually looks like it might be fun....
    See more | Go to post

  • Official Call of Duty: Ghosts Minimum System Requirements Surpass Crysis 3's Requirements

    These better include the highest resolution textures I will see in any game ever released to date, that's all I'm saying. Here are the minimum system requirements for Call of Duty: Ghosts on the PC.
    • OS: Windows 7 64-Bit / Windows 8 64-Bit
    • CPU: Intel Core 2 Duo E8200 2.66 GHZ / AMD Phenom X3 8750 2.4 GHZ or better
    • Memory: 6 GB RAM
    • Hard Disk Space: 40 GB
    • Video: NVIDIA GeForce GTS 450 / ATI Radeon HD 5870 or better
    • Sound: DirectX compatible sound card
    • DirectX: DirectX 11
    • Internet: Broadband Internet connection for Steam and Online Multiplayer.
    No seriously, this better be the best looking game I've e...
    See more | Go to post

  • Call of Duty: Ghosts Rumored to Run at 720p on Xbox One and 1080p on PlayStation 4

    Man alive, the rumors are flying high tonight with respect to what resolution Call of Duty: Ghosts will run at on the next-gen consoles. Various sources over at NeoGAF, a few very accurate ones at that (based on their past reveals), say that CoD: Ghosts runs at just 720p and 60fps on the Xbox One.

    This is in contrast to the word that the PS4 version of the game will run it at 1080p resolution. The NeoGAF thread is already full of pages upon pages of people debating the validity of these separate claims that have all said the same thing.

    It seems as though Titanfall may also rock out on the Xbox One with...
    See more | Go to post

  • Call of Duty: Ghosts Launch Trailer Features M&M

    Call of Duty: Ghosts Launch Trailer Features M&M

    The launch trailer for Call of Duty: Ghosts features explosions and a song by those adorable M&M characters!


    What's that? It's a song by Eminem and not the CGI candies? Well, that's unfortunate....
    See more | Go to post

  • Call of Duty: Ghosts Recommends a GTX 780 and 50GB Free Hard Drive Space

    Call of Duty: Ghosts Recommends a GTX 780 and 50GB Free Hard Drive Space

    In a bit of a "haha, what the hell" story comes the system requirements for Call of Duty: Ghosts. According to the Geforce website, the game will not only require 50GB of HDD space but they are recommending a GeForce GTX 780 video card.
    Minimum System Requirements - OS: Windows 7 64-Bit / Windows 8 64-Bit - CPU: Intel Core 2 Duo E8200 2.66 GHZ / AMD Phenom X3 8750 2.4 GHZ or better - RAM: 6 GB RAM - HDD: 50 GB HD space - Video: NVIDIA GeForce GTX 550 Ti / ATI Radeon HD 5870 or better - Sound: DirectX Compatible Sound Card - DirectX: 11 - Internet: Broadband connection and service required for Multiplayer Connectivity. Internet connecti
    ...
    See more | Go to post

  • Call of Duty: Ghosts to Include Dedicated Server Support on All Platforms

    Call of Duty: Ghosts to Include Dedicated Server Support on All Platforms

    While both the Xbox One and PC versions of Call of Duty: Ghosts were already slated to include some dedicated server functionality, news broke today that all current and next-gen consoles will include the same dedicated server .

    Mark Rubin from Infinity Ward dishes the goods on how the game will use a combination of dedicated servers and listen servers.
    "Dedicated servers will be used on current gen, next gen and PC with Ghosts," confirmed Rubin. "And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen serv
    ...
    See more | Go to post
There are no articles in this category.
  • Filter
  • Time
  • Show
Clear All
new posts
Please log in to your account to view your subscribed posts.
EwinRacing Champion Series Gaming Chairs

Use Code TGN to Save 10% on EwinRacing

Announcement

Collapse
No announcement yet.

Tags

Collapse

Recent Blog Posts

Collapse

  • Shawn Zipay
    Building a Better TGN Part 3 - A Couple Features I Missed
    Shawn Zipay
    This will be a quick one.

    First, you all have the ability to select which style you want to use here. The default is simply called TGN and...
    01-08-2019, 07:12 PM
  • Shawn Zipay
    Building a Better TGN Part 2 - Overview of New and Returning Features
    Shawn Zipay

    Last week I kind of detailed the process of what it took to even get the site up and running following the upgrade to vBulletin 5.4.5 from 4.2.1. Today, I'll go over some of the new features for all of you members out there, plus some of the more forward facing changes made to the site. I'll try to make this short and a bit more concise than last week's entry. Custom StyleThe most obvious thing you will notice when visiting the site is the current site design. I worked for a long time customizing a site design from one of the default vBulletin designs. Customizations include, but are not limited to:...
    01-07-2019, 12:32 AM
  • Shawn Zipay
    Building a Better TGN Part 1 - Banks and Technical Issues
    Shawn Zipay
    As you have probably noticed by now, Total Gaming Network is looking a little bit different than what it was only about a month ago. We are now on the latest version of vBulletin, which just happens to be 5.4.5. We are also on a far more up-to-date version of PHP. We are also on some better server hardware than we were previously. The Boring Technical StuffThis particular version of vBulletin (5.4.5) came out roughly a month ago. We were previously on vBulletin 4.2.1, a release that initially came out in mid-2013. This equates to roughly 5-6 yea...
    12-31-2018, 01:25 AM
Working...
X