Jagex just launched the first part of Havenhythe for RuneScape. Havenhythe is a new region that "marks the largest area expansion in the MMORPG's 25-year history." They say this area will lean more into the classic RuneScape experience, staying away from those silly things like "the gods and world-ending threats."
The second part is due to be released later this year. There is plenty to keep you busy for a while in this first part though. There is the start of a new quest series, Hunter skill expansion with a level cap increase to 110, and two new boss encounters for early-game players. Additionally, fish farming was added as a new skilling ability.
Additional details on this new content can be found below.
Havenhythe’s Hunter update broadens Big Game Hunter gameplay by introducing new encounters in which players must avoid detection while tracking giant creatures across the region. These hunts provide additional Hunter XP and materials used to craft high-level ranger armour. A new clockwork trapping method also allows multiple creatures to be caught in a single trap.
The update also introduces two main story quests, Visions of Havenhythe and Hearts of Sanguine, which establish the region and the threat facing its inhabitants. Alongside them are two standalone quests: Wiz Kid, in which players help a child called Ben pursue wizardry against his parents’ wishes, and Hermit Permits, where they help the crabs of Wendlewick, Havenhythe’s largest settlement, solve a housing problem.
For players in the 40–50 combat level range, two new bosses in Silverquill, the Dreadhog and Ivar, King of Bones, which between them introduce combat mechanics including telegraphed attacks, weapon pairing, and protection prayers. Silver spikes dropped by the Dreadhog will also play a role in the wider conflict at the centre of Havenhythe.
The region also adds fish farming, a new skilling activity that offers an alternative to traditional fishing spots. Players stock between one and four pools using starters, including level 45 lobsters and level 55 swordfish. Once a pool reaches full population, it can be harvested. The activity requires active management, however, as pools can become dirty and algae can build up, threatening the fish stock.
The update also introduces two main story quests, Visions of Havenhythe and Hearts of Sanguine, which establish the region and the threat facing its inhabitants. Alongside them are two standalone quests: Wiz Kid, in which players help a child called Ben pursue wizardry against his parents’ wishes, and Hermit Permits, where they help the crabs of Wendlewick, Havenhythe’s largest settlement, solve a housing problem.
For players in the 40–50 combat level range, two new bosses in Silverquill, the Dreadhog and Ivar, King of Bones, which between them introduce combat mechanics including telegraphed attacks, weapon pairing, and protection prayers. Silver spikes dropped by the Dreadhog will also play a role in the wider conflict at the centre of Havenhythe.
The region also adds fish farming, a new skilling activity that offers an alternative to traditional fishing spots. Players stock between one and four pools using starters, including level 45 lobsters and level 55 swordfish. Once a pool reaches full population, it can be harvested. The activity requires active management, however, as pools can become dirty and algae can build up, threatening the fish stock.


