Ubisoft says, via a new blog post, how they are planning to improve their workplace culture. One of the ways in which they hope to get this done is through a five-year plan that they call Project Rise.
The production studio says that they are looking to diversify their staff by increasing the number of employees coming from different backgrounds. In particular, Ubisoft says they will focus on gender equality, race, ethnicity, LGBTQIA+ inclusion, and disability inclusion. These new hires will be brought in at different levels of the company.
Here is what Raashi Sikka, VP of Global Diversity, has to say about Project Rise.
What are some of your key priorities for your respective teams in the next few months?
Sikka: We have several exciting key projects that are about to launch.
The first is our first-ever global self-identification program, where we will invite team members to share additional information voluntarily and confidentially about their identity, such as gender identity, race/ethnicity or disability. This information will help us to understand the experience of each person from a much more inclusive lens and allow us to take actions that truly support our colleagues.
We know we have room for growth when it comes to the representation of racial, ethnic, and cultural diversity, both within Ubisoft and the gaming industry at large. With this in mind, we created a multi-year strategy called Project Rise to ensure that Ubisoft better reflects the diversity of our players, with a focus on racial, ethnic, and cultural diversity. Over the course of the next five years, we will focus on three key areas: talent acquisition, internal talent development, and external talent pipeline development.
We know that different people experience life and the workplace differently – there are different opportunities and barriers that we all face. In the workplace, addressing barriers requires us to be specific, targeted, and focused in our actions. At Ubisoft, we will be focusing on four key dimensions: gender equality, race and ethnicity, LGBTQIA+ inclusion, and disability inclusion.​
Sikka: We have several exciting key projects that are about to launch.
The first is our first-ever global self-identification program, where we will invite team members to share additional information voluntarily and confidentially about their identity, such as gender identity, race/ethnicity or disability. This information will help us to understand the experience of each person from a much more inclusive lens and allow us to take actions that truly support our colleagues.
We know we have room for growth when it comes to the representation of racial, ethnic, and cultural diversity, both within Ubisoft and the gaming industry at large. With this in mind, we created a multi-year strategy called Project Rise to ensure that Ubisoft better reflects the diversity of our players, with a focus on racial, ethnic, and cultural diversity. Over the course of the next five years, we will focus on three key areas: talent acquisition, internal talent development, and external talent pipeline development.
We know that different people experience life and the workplace differently – there are different opportunities and barriers that we all face. In the workplace, addressing barriers requires us to be specific, targeted, and focused in our actions. At Ubisoft, we will be focusing on four key dimensions: gender equality, race and ethnicity, LGBTQIA+ inclusion, and disability inclusion.​


