On April 21, 2022 the first DLC drop for Tiny Tina's Wonderlands was released. It came alongside the rather substantial Update that included a number of fixes, adjustments, weapon tweaks, and class balancing.

The downloadable content, named Coiled Captors, seems to be a little light on content. It does add in a new and replayable dungeon challenge along with a new boss encounter. Completion of this challenge adds in a handful of new arena designs for Tiny Tina's endgame Chaos Chambers. There is also a new tier of loot for players to earn, though it's a bit of a gamble as to when or if these highly sought-after drops will happen. These players probably have better odds at Gammix Ltd than they do waiting for the new loot tier to drop for them.

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Unfortunately, it seems as though this DLC is not earning itself many fans amongst the player base. How could it be possible that Tiny Tina's Wonderlands reviewed so well yet the downloadable content for the same game is being reviewed so harshly? The Wonderlands' subreddit even has a dedicated complaint thread pinned to the top as too many individual complaint threads were flooding the main page after release. One of the top posts in the complaint thread remarks how "this thread is already longer than the DLC." Some of the biggest complaints about the content is that it just does not offer enough, especially for its asking price.

Coiled Captors, if purchased as a single piece of DLC for Tiny Tina's Wonderlands, will run you $9.99 (USD) on every platform the game is available on. This includes PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via the Epic Games Store. Alternatively, you can purchase the Season Pass for $29.99. The $79.99 Chaotic Great Edition of the game also includes access to the full Season Pass. It should also be noted here that the Chaotic Great Edition on next-gen platforms will run you an almost eye-watering $89.99.

Another top comment on Reddit really nails the core issues players are taking with this content. They even compare it to the smaller Headhunter DLC releases that came out for Borderlands 2, which were priced at just $3.

"Coiled Captors includes 5ish rooms with reused assets, no new enemies, and the barest story possible.

"Each BL2 Headhunter DLC featured a unique area, sometimes unique enemies, always a unique boss, and at least a short voice acted story.

"Coiled Captors is $10, each Headhunter DLC is $3.

"This is obviously a problem."
A fair criticism from several players lies with the DLC's price tag. Many say that if this amount of content had come out as free downloadable content, they would still say it was lacking but would be appreciative for the added content.

Players are also upset about the lack of mob density in the endgame content. One of the few issues with the base experience in Wonderlands is the lack of enemies appearing at once. This was a point of contention with fans that they had hoped would be resolved with the first major update and DLC release. For many, the lack of mob density has made what should be challenging endgame Chaos Chamber encounters a real walk in the park for them. That endgame grind to earn the new gear tiers just isn't all that fun for them when they're only going up against a handful of the same enemies repeatedly.

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Sadly, this tale gets a little worse for everyone involved, especially the fans. This is just the first of four total DLC releases planned for the game. From everything that we have heard thus far, the other three DLC releases will be very similar in size and scope to the first one, Coiled Captors. That means that each DLC will add in roughly five additional Chaos Dungeon rooms that reuse assets already seen in the base game, and variations on whatever bosses may be added.

There are also no additions to the game's main story in this DLC release. Given how the future DLC releases are probably going to be more of the same, it would be a safe bet to say that there won't be anything new as far as story content goes coming either. This is honestly one the biggest issues we have with the DLC since the story in Tiny Tina's Wonderlands was fantastic and we would have loved to have seen more of it.

If this is all that fans of Tiny Tina's Wonderlands have to look forward to with DLC, it makes the Season Pass a very hard sell, even to the most dedicated of fans. Unless the team at Gearbox surprises everyone with the remaining three DLC drops, it would be wise to just avoid the paid DLC and stick to the very enjoyable base game experience. Alternatively, you can just wait for a massive drop in price for the DLC if you absolutely must have every bit of content. A final option, one that we personally recommend, would be to just wait for the almost inevitable release of Tiny Tina's Wonderlands that bundles the game and DLC together at a price that is more sensible.