A bunch of new details came out today from Ubisoft for the upcoming Far Cry New Dawn. This not-quite-a-full-fledged-follow-up to Far Cry 5 is on track for release on February 15 for the PlayStation 4, Xbox One, and PC.
Far Cry New Dawn takes place 17 years after the rather apocalyptic ending of Far Cry 5. Hope County is once again the main area that you will play in, but it's a Hope County that has been taken over by a lot of colorful wildlife, a group of scavengers called the Highwaymen, and plenty of ruins to fight through. You play as a man named Thomas Rush, a "captain of security" that travels around the States to try to help out struggling settlements.
Upon arriving in Hope County, you're ambushed by the Highwaymen, an army of live-for-today bandits led by twin sisters Mickey and Lou. The nihilistic Twins don't appreciate you busting up their post-apocalypse party, and they're a constant presence throughout Far Cry New Dawn; when they're not onscreen, you'll see their influence reflected in their colorful, anarchic followers, and they'll rage in your earpiece whenever you interfere with their plans.
Separated from your crew, your main goals are to regroup, build up your home base at Prosperity – a fortified settlement of Hope County survivors – and make life as difficult for the Highwaymen as possible. After settling in at Prosperity, you're free to wander and pursue missions however you see fit. Specialists, Guns for Hire, and Fangs for Hire are scattered across the map, and they all need your help. Follow their radio signals, and you'll encounter a mix of familiar faces – including Grace Armstrong, Sharky Boshaw, Hurk, and Nick Rye – along with new ones, like sharpshooter Nana and enterprising survivalist Bean. There are even a few lethally loyal animal friends you can recruit, including Timber, a friendly Akita; and Horatio, a hulking boar that doubles as a living battering ram.
Separated from your crew, your main goals are to regroup, build up your home base at Prosperity – a fortified settlement of Hope County survivors – and make life as difficult for the Highwaymen as possible. After settling in at Prosperity, you're free to wander and pursue missions however you see fit. Specialists, Guns for Hire, and Fangs for Hire are scattered across the map, and they all need your help. Follow their radio signals, and you'll encounter a mix of familiar faces – including Grace Armstrong, Sharky Boshaw, Hurk, and Nick Rye – along with new ones, like sharpshooter Nana and enterprising survivalist Bean. There are even a few lethally loyal animal friends you can recruit, including Timber, a friendly Akita; and Horatio, a hulking boar that doubles as a living battering ram.
Helping out will reward you with both Guns for Hire and Fangs for Hire, each with unique abilities. Specialists are another new addition in New Dawn. These people will let you upgrade facilities to allow you to make better gear, unlock fast-travel, and even "leave Hope County on Expeditions."
Expeditions offer a chance to explore huge, self-contained locations across the former US, including a beached aircraft carrier, the occupied ruins of Navajo Bridge, and a not-so-abandoned theme park. The goal of Expeditions is to locate and steal back special packages from the far-ranging Highwaymen, defend yourself while your chopper pilot finds an extraction point, and then make a frantic getaway while trying not to get swarmed by angry Highwaymen.
There are still Bliss sequences in the game since the Eden cult also returns as New Eden. This time, though, they're apparently on your side. They also seem to include a budget Nicolas Cage amongst their ranks.


