From Wizard in Halo to Magus in Reach and everything in between, the classic Warlock map from Halo 2 is the latest map to be revealed for Halo: The Master Chief Collection.
Set amid the ruins of an ancient Forerunner dungeon on Delta Halo, Warlock was renowned for hosting close-quarters firefights across its stony ramps and platforms, as well as teleporters that allowed players to instantly warp back and forth across the map to escape gunfights or launch deadly ambushes.

"Warlock was my pet project due to fond memories of internal Bungie playtests where we had intense, epic shotgun CTF matches,” said Max Hoberman, president of Certain Affinity and the multiplayer lead designer on the original Halo 2. “There’s really nothing else quite like this map in the Halo sandbox – a small arena 4-way symmetric base map – and we felt that it would be a great complement to the other re-imagined maps.”

Warlord will be familiar to fans, but there are also some fun tweaks that I think players will appreciate, including additional cover, new skill jumps, and a new weapon in the center,” said Hoberman.



(via Xbox)