The long-awaited Reality Mod for Battlefield 3 will finally be released. On July 17 the v0.1 release of the mod will bring some significant changes to the core Battlefield 3 gameplay.
The mod, which pulls inspiration from the popular Battlefield 2 Project Reality mod will add in new content like a day-night cycle, changes to how health works, a revamped medic system, and will include other changes to the gameplay and UI that will create "a more tactical and meaningful experience."
This first public release includes the following major features:
- Custom spawn system (FOBs & Rally Points)
- Adjusted game pace (movement / weapon-handling speed)
- Gunplay (suppression / recoil / damage)
- Adjusted gun / explosion sounds
- Health and medic system (bleeding / bandaging / reviving)
- Custom UI (main-menu / spawn-menu / map / comm-rose / HUD)
- AAS game mode
- 5 modified and expanded vanilla maps
- Two custom factions (USMC / Russian Army)
- 9 pre-fixed kits per faction
- Modified vanilla vehicles (transport only)
- Improved visuals (day-night cycle / weather)
Version 0.1+
Search for optimal values, pacing and balance
Grand release - finalized pacing, mechanics etc.
Search for optimal values, pacing and balance
- All above mentioned* polished
- Resource mechanics
- Custom maps
- Playable vehicles, armor and air units
- More game modes
- Commander role
- Map Editor
Grand release - finalized pacing, mechanics etc.
- TBA