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  • Xbox One Reserves 10 Percent of the GPU for Kinect and Snap

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    Xbox One Reserves 10 Percent of the GPU for Kinect and Snap

    Microsoft has revealed that 10% of the GPU's power on the Xbox One is reserved for the Kinect and the system's snap mode. Microsoft's Andrew Goossen informed Digital Foundry of this system reservation.
    "Xbox One has a conservative 10 per cent time-sliced reservation on the GPU for system processing. This is used both for the GPGPU processing for Kinect and for the rendering of concurrent system content such as snap mode." "The current reservation provides strong isolation between the
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  • Xbox One Reserves 10 Percent of the GPU for Kinect and Snap

    Microsoft has revealed that 10% of the GPU's power on the Xbox One is reserved for the Kinect and the system's snap mode. Microsoft's Andrew...
    See more | Go to post
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