Re: This has got to be a goddamned JOKE.
[ (Min Deviation * Stance) + (Additional Shots) ] * (Zoom Mod) + [(Recoil) * Recoil Zoom Mod] + Dev added for Forward/Strafe
Standing, single shot, not zoomed
M16A2: [ (0.3 * 1.5) + (0) ] * (1) + [0 * 1] = 0.45 Deviation
PKM [ (0.1 * 3.0) + (0) ] * (1) + [0 * 1] = 0.30 Deviation
G3 [ (0.4 * 1.3) + (0) ] * (1) + [0 * 1] = 0.52 Deviation
L96A1/M24 [ (5 * 2) + (0) ] * (1) + [0 * 1] = 10.0 Deviation
Standing, single shot, zoomed
M16A2: [ (0.3 * 1.5) + (0) ] * (0. 8 + [0 * 1] = 0.36 Deviation
PKM [ (0.1 * 3.0) + (0) ] * (1.0) + [0 * 1] = 0.30 Deviation
G3 [ (0.4 * 1.3) + (0) ] * (0.8) + [0 * 1] = 0.41 Deviation
L96A1/M24 [ (5 * 2) + (0) ] * (0.005) + [0 * 1] = 0.05 Deviation
Prone, single shot, not zoomed
M16A2: [ (0.3 * 1.0) + (0) ] * (1) + [0 * 1] = 0.30 Deviation
PKM [ (0.1 * 0.8) + (0) ] * (1) + [0 * 1] = 0.08 Deviation
G3 [ (0.4 * 1.0) + (0) ] * (1) + [0 * 1] = 0.40 Deviation
L96A1/M24 [ (5 * 0.8) + (0) ] * (1) + [0 * 1] = 4.0 Deviation
Prone, single shot, zoomed
M16A2: [ (0.3 * 1.0) + (0) ] * (0. 8 + [0 * 1] = 0.24 Deviation
PKM [ (0.1 * 0.8) + (0) ] * (1.0) + [0 * 1] = 0.08 Deviation
G3 [ (0.4 * 1.0) + (0) ] * (0.8) + [0 * 1] = 0.32 Deviation
L96A1/M24 [ (5 * 0.8) + (0) ] * (0.005) + [0 * 1] = 0.02 Deviation
Strafing (standing), single shot, not zoomed
M16A2: [ (0.3 * 1.5) + (0) ] * (1) + [0 * 1] +0.2 = 0.65 Deviation
PKM [ (0.1 * 3.0) + (0) ] * (1) + [0 * 1] + 0.6 = 0.90 Deviation
G3 [ (0.4 * 1.3) + (0) ] * (1) + [0 * 1] +0.5 = 1.02 Deviation
L96A1/M24 [ (5 * 2) + (0) ] * (1) + [0 * 1] +0.2 = 10.2 Deviation
Strafing (standing), single shot, zoomed
M16A2: [ (0.3 * 1.5) + (0) ] * (0. 8 + [0 * 1] + 0.2= 0.56 Deviation
PKM [ (0.1 * 3.0) + (0) ] * (1.0) + [0 * 1] + 0.6= 0.90 Deviation
G3 [ (0.4 * 1.3) + (0) ] * (0.8) + [0 * 1] + 0.5= 0.91 Deviation
L96A1/M24 [ (5 * 2) + (0) ] * (0.005) + [0 * 1] +0.2 = 0.25 Deviation
This is how it is ingame right now. The PKM is on par with the assault rifles even when standing up, only when moving it is slightly worse than most of them. I like how the lmgs now really own when firing from the prone position, but the standing/crouching/moving accuracy should be worse, I´d like to see a time penalty in going prone with them too, compared to assault rifles.
[ (Min Deviation * Stance) + (Additional Shots) ] * (Zoom Mod) + [(Recoil) * Recoil Zoom Mod] + Dev added for Forward/Strafe
Standing, single shot, not zoomed
M16A2: [ (0.3 * 1.5) + (0) ] * (1) + [0 * 1] = 0.45 Deviation
PKM [ (0.1 * 3.0) + (0) ] * (1) + [0 * 1] = 0.30 Deviation
G3 [ (0.4 * 1.3) + (0) ] * (1) + [0 * 1] = 0.52 Deviation
L96A1/M24 [ (5 * 2) + (0) ] * (1) + [0 * 1] = 10.0 Deviation
Standing, single shot, zoomed
M16A2: [ (0.3 * 1.5) + (0) ] * (0. 8 + [0 * 1] = 0.36 Deviation
PKM [ (0.1 * 3.0) + (0) ] * (1.0) + [0 * 1] = 0.30 Deviation
G3 [ (0.4 * 1.3) + (0) ] * (0.8) + [0 * 1] = 0.41 Deviation
L96A1/M24 [ (5 * 2) + (0) ] * (0.005) + [0 * 1] = 0.05 Deviation
Prone, single shot, not zoomed
M16A2: [ (0.3 * 1.0) + (0) ] * (1) + [0 * 1] = 0.30 Deviation
PKM [ (0.1 * 0.8) + (0) ] * (1) + [0 * 1] = 0.08 Deviation
G3 [ (0.4 * 1.0) + (0) ] * (1) + [0 * 1] = 0.40 Deviation
L96A1/M24 [ (5 * 0.8) + (0) ] * (1) + [0 * 1] = 4.0 Deviation
Prone, single shot, zoomed
M16A2: [ (0.3 * 1.0) + (0) ] * (0. 8 + [0 * 1] = 0.24 Deviation
PKM [ (0.1 * 0.8) + (0) ] * (1.0) + [0 * 1] = 0.08 Deviation
G3 [ (0.4 * 1.0) + (0) ] * (0.8) + [0 * 1] = 0.32 Deviation
L96A1/M24 [ (5 * 0.8) + (0) ] * (0.005) + [0 * 1] = 0.02 Deviation
Strafing (standing), single shot, not zoomed
M16A2: [ (0.3 * 1.5) + (0) ] * (1) + [0 * 1] +0.2 = 0.65 Deviation
PKM [ (0.1 * 3.0) + (0) ] * (1) + [0 * 1] + 0.6 = 0.90 Deviation
G3 [ (0.4 * 1.3) + (0) ] * (1) + [0 * 1] +0.5 = 1.02 Deviation
L96A1/M24 [ (5 * 2) + (0) ] * (1) + [0 * 1] +0.2 = 10.2 Deviation
Strafing (standing), single shot, zoomed
M16A2: [ (0.3 * 1.5) + (0) ] * (0. 8 + [0 * 1] + 0.2= 0.56 Deviation
PKM [ (0.1 * 3.0) + (0) ] * (1.0) + [0 * 1] + 0.6= 0.90 Deviation
G3 [ (0.4 * 1.3) + (0) ] * (0.8) + [0 * 1] + 0.5= 0.91 Deviation
L96A1/M24 [ (5 * 2) + (0) ] * (0.005) + [0 * 1] +0.2 = 0.25 Deviation
This is how it is ingame right now. The PKM is on par with the assault rifles even when standing up, only when moving it is slightly worse than most of them. I like how the lmgs now really own when firing from the prone position, but the standing/crouching/moving accuracy should be worse, I´d like to see a time penalty in going prone with them too, compared to assault rifles.
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