This has got to be a goddamned JOKE.

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Rogue845

    #31
    Re: This has got to be a goddamned JOKE.

    Originally posted by Daz
    No.

    First of all the PKM does the same damage as the SVD because they both take the same 7.62x54R rounds, and this was the same before the patch.

    Its not like its unrealistic, a PKM would rip you to peices.

    Yeah its annoying because now its made better, any old noob can pick it up and use it well. Where as before It was harder to master and most people never used it.

    In a way I wish they put all the weapons accuracy etc back, because the G3 and the support weapons I did just fine with before.

    Just because they fire the same calibre round IRL doesn't mean that the damage they deal is the same in a GAME.

    Comment

    • [DBD]crowfoot
      Member
      • Sep 2007
      • 320

      #32
      Re: This has got to be a goddamned JOKE.

      cry cry cry

      Comment

      • Kwyjibo

        #33
        Re: This has got to be a goddamned JOKE.

        I would agree that since the 1.20 patch the PKM is far too accurate. I have played support since about the second month of the game, and although the support guns were very inaccurate before, if used properly in a squad, they could be deadly. I still play support now, and generally try to give cover from a given position while my squad runs in to a flag, but I too have been cought in situations where I know I should have been killed but the gun has been overpowered. As someone who plays the class, I would fully support EA changing the PKM and other support guns back to how they used to be in 1.21.

        Comment

        • baroque

          #34
          Re: This has got to be a goddamned JOKE.

          no, its only the pkm that is overpowered, the other supportguns requires some skill. Pkm is just point and click, my five year old brother would manage it. Cant see when people over 14 boast about their stats with the pkm

          Comment

          • [DBD]crowfoot
            Member
            • Sep 2007
            • 320

            #35
            Re: This has got to be a goddamned JOKE.

            Originally posted by warfryx
            well may i suggest that when the round starts every one meets in middle of map.... we ahve a tea party ..... and change the game name to SiLLYFIELD...
            you SiLLY Willy :rofl: j/k.

            Comment

            • Alcorr

              #36
              Re: This has got to be a goddamned JOKE.

              Support weps weren't crap before patch. They were fine. So accuracy was crap unless you were prone? So what? You have unlimited ammo and large magazines.

              The noobs cried, now support weps are overpowered....

              They should go back to 1.12

              Comment

              • Lugal317

                #37
                Re: This has got to be a goddamned JOKE.

                First of all, calling the PKM the "New noob toob" is idiotic. Its not like people that use the PKM or any other support gun are exploiting the fact that you can jump and shoot a GL at your feet and survive (pre 1.2).

                Sure it might be a little too accurate, but may I say it does what it is supposed to do now. Whats that? It actually lays cover fire, and people actually keep their heads down. It is actually an effective "supporting" weapon. The problem is, if you shoot 3 round bursts, the thing is super accurate. People know that, and thats WHY it is a great gun to suppress fire with.

                Now the question is: How do we make a gun that can cause people to keep their heads down/get out of the way (As the support guns are designed to do) without making that gun overly accurate?

                The answer: You can't really. You make the support gun mediocre, people go, meh... he's shooting at me with the (insert support gun here) he'll never hit me. You make it accurate, no one moves (or... no one should).

                How I feel: Frankly, I don't think you should be able to hit a damn thing past 50m with any support gun. I don't know how they could implement this, but perhaps if the bullets were to just stop at 50m and fall dead. Hell I don't know. What I do know is, its pretty funny when you take out a sniper hiding in some bush 100m out with your PKM.

                Whoever suggested no sprint for support class, I totally agree. Who cares if they spawn and there are no vehicles. Using support should mean that you are SUPPORTING a squad, so if you are alone you should not be using the weapon (unless you want to take a long walk, like was later mentioned).

                Comment

                • ConscriptVirus
                  Member
                  • Oct 2007
                  • 6369

                  #38
                  Re: This has got to be a goddamned JOKE.

                  im pretty use to machine guns pwning the game...especially in dod/dod source..the mg42 could just oblierate the other team in one short burst

                  Comment

                  • MisterBubbles

                    #39
                    Re: This has got to be a goddamned JOKE.

                    Support guys (the ones that spawn camp and kill everyone) are like snipers, they don't pay attention to their surroundings. The number of times I've walked up to a support guy and knifed him because he's too busy shooting that bigass machine gun I can't count.

                    Comment

                    • Kayback

                      #40
                      Re: This has got to be a goddamned JOKE.

                      Support weapons definately were the runt of the litters pre 1.2. They, especially the PKM, might be a tad too accurate, but they are definately one of the better guns in the game.

                      They should UP the lethality of the weapons.

                      However a belt fed machinegun is meant to be a units base of fire. It's MEANT to be lethal. It was a joke earlier. It couldn't be used to effectively supress an area. It can now.

                      It takes some lateral thinking to get around one. Don't run blindly into it like lambs to the slaughters.

                      KBK

                      Comment

                      • imported_xRandoMx

                        #41
                        Re: This has got to be a goddamned JOKE.

                        I think the PKM is fine now. It does what it is supposed to do.

                        If you want to gimp support weapons again, just get rid of the class and let engineers drop ammo bags instead.

                        Comment

                        • r0uJe

                          #42
                          Re: This has got to be a goddamned JOKE.

                          lol, it's true. who cares if it's inaccurate at long distance? once you've sprayed 99 bullets in a sniper's direction, accuracy won't play a big role. i'm SURE some of those bullets will hit him (or her).

                          Comment

                          • Jesse

                            #43
                            Re: This has got to be a goddamned JOKE.

                            Originally posted by Wargimp
                            Pssst... Adapt!

                            The other guns changed too. Snipers are now great for picking off support guys. The G3 is a deadly tool on the field now. If you think the PKM is an arse kicker, you should definatly give the G3 a shot. Takes a bit more finesse, but it's deadly. Even better when you've got some point hungery support guys around.
                            While I agree with adapting, do you honestly think people are going to get the message now? We're well on our way to playing with Nerf guns, since that's about the only direction left for EA to take in their nerfing campaign.

                            People couldn't adapt to Blackhawks pre-1.03, which were easily killable, I highly doubt they'll adapt to a soldier that's shooting at them. Rather, they want to come here and complain because they died. And EA will probably nerf the PKM and snipers in the next patch (doubt 1.21, because well, they're not that competent. It'll take them another 3 months to remember the commands to change the deviation again. Either that, or to figure out how ot fix them when 1.21 breaks them :-P)

                            Comment

                            • imported_ColonelPanic

                              #44
                              Re: This has got to be a goddamned JOKE.

                              Well, I gotta say I've played support mostly since the game came out and I'm glad they adjusted the PKM. It was hard to hit the side of building with it before. The n00bs who are just now playing support since the 1.2 patch are point whores and those of us who have been playing support since the beginning are happy for the changes but not happy that there are way more people running around playing support without any real respect for the class.

                              Comment

                              • FreakinSyco

                                #45
                                Re: This has got to be a goddamned JOKE.

                                I won't lie. The PKM is almost as accurate as a sniper rifle when proned. I love it, but I know that its not the way they should be. I am a support player about 90% of the time because I love the kit, not because the gun is uber. I can take out people running at distance with ease and have won many one on ones with snipers at long long ranges.

                                I love it very much, but I'm willing to admit that if you go prone and just single shot.. its too accurate.

                                Comment

                                Working...