1.22 - The AA is dummied down again...sigh

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  • PHPT

    #61
    Re: 1.22 - The AA is dummied down again...sigh

    Majority? How's this: At any given time, jet pilots cover the smallest portion of the player base, copters the second-smallest, then tank/APC drivers, then all other vehicles, and finally the majority: the ground pounders. You can figure this out just by checking the map play frequencies and the vehicle distribution on them.

    So the majority is not in the sky. Consequently, if the game is essentially 2 pilots fighting over who gets to smack the other 30 pinatas on the ground, then that's 2 people who can afford to lose some fun and 30 people who could use some more.

    EDIT -- Reworded.

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    • imported_Wreck

      #62
      Re: 1.22 - The AA is dummied down again...sigh

      Originally posted by PHPT
      Majority? How's this: At any given time, jet pilots cover the smallest portion of the player base, copters the second-smallest, then tank/APC drivers, and behind them, the ground pounders or jeep/van/humvee drivers. You can figure this out just by checking the map play frequencies and the vehicle distribution on them. If the game is essentially 2 pilots fighting over who gets to smack the other 30 pinatas on the ground, then the game is screwed.
      Why are you limiting my statements to planes when I obviously am not. Do me a favor, a couple English classes, come back, and read my post again.

      If you think there are only 2 players at any give time fighting over planes on the airfield then I'd have to say you've never been on an airfield.

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      • PHPT

        #63
        Re: 1.22 - The AA is dummied down again...sigh

        Originally posted by Wreck
        Why are you limiting my statements to planes when I obviously am not. Do me a favor, take a couple English classes, come back, and read my post again.

        If you think there are only 2 players at any give time fighting over planes on the airfield then I'd have to say you've never been on an airfield.
        I reworded it. 2 players, let's be generous and assume there's a bomber, that's three. I assure you that no matter how many people are camping the airfield, only three of them are actually getting a jet, and chances are only two are getting an attack chopper. So that's 5 people in the sky killing stuff, everyone else is on the ground.

        By fighting over the pinatas, I'm referring to the jets trying to shoot each other down, because they're sure as hell not getting shot down by anything on the ground any time soon. :P

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        • imported_Wreck

          #64
          Re: 1.22 - The AA is dummied down again...sigh

          For every player in a jet there are two or three camping for that jet to respawn. Those players camping would also be of the same opinion of the players that are flying.

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          • PHPT

            #65
            Re: 1.22 - The AA is dummied down again...sigh

            Originally posted by Wreck
            For every player in a jet there are two or three camping for that jet to respawn. Those players camping would also be of the same opinion of the players that are flying.
            Did you even read my post? No, seriously, because I directly addressed that and I know you're not that stupid.

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            • BigBadBob

              #66
              Re: 1.22 - The AA is dummied down again...sigh

              Originally posted by Boojie
              I said nothing about air support. I only mentioned the AA turret. Is THAT supposed to be dependent on my air support capabilities?

              well, yea. If your team doesn't have any pilots that can deal with them, you're screwed.

              Works best when you steal all enemy aircraft. Then you don't have to worry about other aircraft bothering you.

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              • imported_Wreck

                #67
                Re: 1.22 - The AA is dummied down again...sigh

                Originally posted by PHPT
                Did you even read my post? No, seriously, because I directly addressed that and I know you're not that stupid.
                Sure did and you didn't address the fact that the players camping would hold the same opinion about planes as those flying. So the "jets are fine" opinion represents more of the player base than you stated.

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                • WarGimp

                  #68
                  Re: 1.22 - The AA is dummied down again...sigh

                  Wreck, are you honestly opposed to the idea of looking for a way to reduce the over all dominance of planes?

                  I'm not saying get ride of it or make planes worthless... I'm saying reduce the domination.

                  Comment

                  • imported_Wreck

                    #69
                    Re: 1.22 - The AA is dummied down again...sigh

                    Originally posted by Wargimp
                    Wreck, are you honestly opposed to the idea of looking for a way to reduce the over all dominance of planes?

                    I'm not saying get ride of it or make planes worthless... I'm saying reduce the domination.
                    No, but I'm afraid Dice will get it wrong again and make them useless like they did with the assault and the blackhawk. That seems to be the result of all these types of threads. I'm for balance, and against a dumbed down airsoft version of BF2.

                    Look at your results of the Assault fix poll. We don't need another one of those Dice nerfed something too much threads. The majority obviously feels they don't know how to adjust and test a game.

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                    • WarGimp

                      #70
                      Re: 1.22 - The AA is dummied down again...sigh

                      Originally posted by Wreck
                      No, but I'm afraid Dice will get it wrong again and make them useless like they did with the assault and the blackhawk. That seems to be the result of all these types of threads. I'm for balance, and against a dumbed down airsoft version of BF2.
                      Exactly. I share your fear even though I'm not much of a plane jock.
                      HOWEVER, if we can pull away from the hair spliting for a moment, maybe we can push towards a solution that doesn't leave the planes gutted of value, but still leaves room for other things to take up their proper place as important assets.

                      I'd like to hear ya give some feedback on the suggestion I've brought up multiple times. I'll let you figure out what I mean since you've obviously been paying attention to the thread and I'm really tired of typing the same thing out. :p

                      Something else that just now occured to me that could help would be to slow down bomb resupply and thus making rearming a more hairy elemement if there's fighters out there. It would also reduce the overall number of loads that a bomber (or fighter) could drop on the enemy.

                      I'm not thinking about going so far as requiring a landing... but to get 2 bombs back in one pass, you'd have to be at near stall speed.

                      Just another thought to put on the table.

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                      • LoKi.

                        #71
                        Re: 1.22 - The AA is dummied down again...sigh

                        Originally posted by Wargimp
                        I do think that ground AA tracking range could be improved, tho.
                        If you do that then you have to give the tv missile its range back .. the tv can hit a stinger at just under 400m the stinger also locks the chopper at 400m.

                        Comment

                        • imported_Wreck

                          #72
                          Re: 1.22 - The AA is dummied down again...sigh

                          Originally posted by Wargimp
                          I'd like to hear ya give some feedback on the suggestion I've brought up multiple times. I'll let you figure out what I mean since you've obviously been paying attention to the thread and I'm really tired of typing the same thing out. :p
                          I actually agree with your suggestions below:

                          Originally posted by Wargimp
                          Extend ground bassed AA tracking range to 1000 meters (it's currently 750, I think).
                          Reduced the amount of damage that missile do.
                          Speed up emplacement reloading.
                          Reduce plane armour by the same factor. Leave Choppers alone.
                          I'd be against changing the AA's range against choppers since it's essential to the balance of some maps.

                          Originally posted by Wargimp
                          Something else that just now occured to me that could help would be to slow down bomb resupply and thus making rearming a more hairy elemement if there's fighters out there. It would also reduce the overall number of loads that a bomber (or fighter) could drop on the enemy.

                          I'm not thinking about going so far as requiring a landing... but to get 2 bombs back in one pass, you'd have to be at near stall speed.
                          Some planes like the J10 already require a stall speed to reload 2 bombs. I would be for requiring 2 passes to fully reload regardless of the plane involved or speed it's flying.

                          We all know that EA/Dice don't take our suggestions, but instead see a bunch of whining threads and just do whatever they want to the subject of those threads.

                          Comment

                          • colony

                            #73
                            Re: 1.22 - The AA is dummied down again...sigh

                            This is all so funny.

                            I remember, not long ago, when everyone was crying about AA not hitting a darn thing and said all flyboys will come to an end and suck. Come post 1.2 and AA works, those who know how to fly have adjusted their styles and still put up great rounds going unkilled. Now the noob ground pounders are asking for more help :laugh:

                            The "domination" that planes deal out I believe is too weak. Us pilots should get laser guider munitions like our A2A rockets but for ground targets. If anything they should be boosted in their power.

                            Comment

                            • [MORK]Gog

                              #74
                              Re: 1.22 - The AA is dummied down again...sigh

                              I think they should make Pilot a class, where you get a first aid bag and a pistol. Maybe that would cut down on the whoring.

                              Comment

                              • LoKi.

                                #75
                                Re: 1.22 - The AA is dummied down again...sigh

                                Originally posted by [MORK]Gog
                                I think they should make Pilot a class, where you get a first aid bag and a pistol. Maybe that would cut down on the whoring.
                                That wouldn't change a thing..

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