Rooftop Camping PKM Style, now with video.

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  • imported_']['error

    #136
    Re: Rooftop Camping PKM Style, now with video.

    lol indeed the pkm is to acurate, i really get ****ed of when some guy shoots me trough the head from a 1000 meters with a pkm :p
    or when ur shootin right in the middle of the pkm dude's head with a big sniper gun from 500 meters: and the sniper misses, and ofcourse the pkm makes a headshot on you...

    Comment

    • cky05

      #137
      Re: Rooftop Camping PKM Style, now with video.

      did u get expert support badge yet?

      i only got basic support badge

      if i work with bf2 company i will design a scope with the support...rofl

      Comment

      • robertgilbert86

        #138
        Re: Rooftop Camping PKM Style, now with video.

        Ha, yeah I've been raking in the points roof-top PKM camping, often getting 100+ on a 64 player mastuur server. I don't think he was playing 'noobs' in the video, the PKM really is a bit of a joke, at least untill 1.21...

        Nice vid!

        Comment

        • Bungalow_Bill

          #139
          Re: Rooftop Camping PKM Style, now with video.

          Originally posted by DrJambo
          and the only time it loses accuracy is when you try to move and fire (strafe).
          This isn't so much a problem at shotgun ranges, when I meet someone face to face I'll usually start strafing and go full auto and watch as my targets body is peppered by highly inaccurate PKM rounds, and in that regard the PKM can be considered a ghetto shotgun at those ranges. About the only weapon that seems to have a chance at beating me in this situation and does so a fair bit is the DAO-12, but that is to be expected with a gun that blows its entire clip in a little over a second.

          Though at distances a little further than a face to face encounter a simple quick stop to fire and it is perfectly accurate, or a quick crouch can be executed for a little more accuracy but really isn't necessary. I love the G36E/G36C/SCAR-L and they were all my weapons of choice before the PKM became a weapon of mass destruction, and even though those light rifles are meant to move they are at the very best still only equal to the PKM in the above situation, and of course get dominated at medium, far, and very far ranges.

          Comment

          • DrJambo
            Member
            • Oct 2006
            • 349

            #140
            Re: Rooftop Camping PKM Style, now with video.

            Agreed and the reason it's overpowered is its newfound min deviation of 0.1. Compare this to the assault rifles - 0.3 for M16A2, 0.4 for G3, 0.45 for the AKs. It's quite a staggering difference and when standing the multiplier is only 3.0 compared to the multiplier of 1.5 or 1.3 for the assault rifles. So when standing the PKM is more accurate than the assault rifles.

            It's baffling why DICE did this to the 2 support unlocks when the regular support lmgs have a fairly standard min dev of 0.3 or above.

            There's no indication of this being tweaked for 1.21 and if we have to wait till 1.3 for any corrective change, then BF2's infantry game is only going one way - to the toilet.

            Comment

            • AlphaNut

              #141
              Re: Rooftop Camping PKM Style, now with video.

              So now that everybody seems to be playing support; how ya'll doing against tanks? :laugh:

              Comment

              • evilzucchini

                #142
                Re: Rooftop Camping PKM Style, now with video.

                What the video showed me was, basically, someone spawn camping and that the other players had no idea where you were. Sure, if there is little fear of retaliation fire one can line up shots all day.

                But, the sniping was a bit ridiculous. Shooting people at the Mosque from the Hotel is crazy. Although, the rest of it didn't seem all that bad to me. I was doing that with the PKM before the patch. . . you just had to shoot in bursts instead of single shot mode.

                Comment

                • Tobacco

                  #143
                  Re: Rooftop Camping PKM Style, now with video.

                  Originally posted by PlaneWhore
                  This thread is already becoming disturbingly similar to the Highway to the Boredom Zone thread. These "oh, you were on a newbie server!" posts have already gotten old, and aren't very constructive.

                  This video isn't for showboating, but rather a mild form of entertainment coupled with a reasonable demonstration of what a PKM can do as long as your aim is accurate and your firing technique is good. Out sniping snipers at huge ranges like the last few kills in the video is unbalanced, and detracts from the rest of the game.
                  Mild?roflmao, Dude, I can't wipe the Tears fast enough from my eyes to watch the whole video, and I've tried three times. The music sets up the Vid so perfectly, nice work! As for the PKM, yeah yeah I agree with U


                  T

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                  • Bungalow_Bill

                    #144
                    Re: Rooftop Camping PKM Style, now with video.

                    Originally posted by evilzucchini
                    Shooting people at the Mosque from the Hotel is crazy.
                    Shooting from the top of the hotel (which adds quite a bit of extra distance considering it is a very tall building. The guy I was shooting at was past the mosque (to the east). Go ingame and scope out to that distance with a sniper rifle and you'll realize it's a tough shot to make even with an actual sniple rifle. Of course that is the beauty of the PKM for sniping is when you miss a shot, you don't have to put another round in the chamber and re zoom. You can just sit back and pop pop pop pop till you finally connect, which is why it out performs snipers.

                    Comment

                    • AlphaNut

                      #145
                      Re: Rooftop Camping PKM Style, now with video.

                      Why shouldn't an MG/LMG take out a sniper with ease at any distance? The sniper's job ist to stay concealed all the time. If a support guy spots him then opens fire on him I think it is very good that he tears the sniper apart. Since the sniper did not do his job well.

                      I don't play support very often but I have not had any problems countering them until now as a sniper or any other class.
                      The PKM is accurate yes, but too accurate? I don't think so. MGs/LMGs are very accurate nowadays, and also a support guy should imo stand a chance against a sniper if he sees him first (which is not very common).

                      If I see one more sniper whining about being shot by a PKM I'm going to start yelling.

                      If all you see is support troops, then why don't you just go grab a tank/apc, and send them to hell?

                      Is it people not wanting to adapt, or is it them not being able to?

                      There is really a lot more important issues to fix imho.

                      Regarding the video, I think it was a very nice spot the guy found there, but it was nothing more than a good old fashioned flag rape. The guys on the ground were confused, and due to the new bugs probably couldn't hear where your shots were coming from.

                      And this is what I see is the problem very often. I don't hear the LMG when it's being shot at me for some reason since the last patch. And I figured'm not the only one.
                      I may as well play without sound, because that's where our major problems lay right now.

                      Plus, many could've done this with other weapons too from the same spot - if they had a supply drop on the roof. A skilled sniper could've caused a much bigger mayhem to those poor troops from up there.

                      Comment

                      • DrJambo
                        Member
                        • Oct 2006
                        • 349

                        #146
                        Re: Rooftop Camping PKM Style, now with video.

                        If all you see is support troops, then why don't you just go grab a tank/apc, and send them to hell?
                        This isn't a practical solution if there's only one of these on each team. In the city maps chances are you're then on foot whether you like it or not.

                        Comment

                        • AlphaNut

                          #147
                          Re: Rooftop Camping PKM Style, now with video.

                          Ok, I agree. Not a very good solution. But I still don't agree that the gunner class is overpowered as stated here so many times.
                          I think that the problem lays in the assault class which is clearly underpowered, and the AT class lacking grenades/smokes or a decent mid range assault rifle.

                          Comment

                          • WolfAlmighty
                            Artillery Magnet
                            • Jan 2007
                            • 2113

                            #148
                            Re: Rooftop Camping PKM Style, now with video.

                            Okay, I said this on the PBF forums and I'll say it here:

                            The point of PW's video was not to show how l33t his sniping spot was, or how cheap spawn camping is, or how much the opposing team sucked ass, it was to show how accurate the PKM is on single shot, and to illustrate how fast people go down because of its already awesome power. He wasn't posting a 'look how cool mah aiming skillz r!' video, or a way to rack up easy kills. If that's what you got out of this video then watch it again and forget how cheap you think his spawnraping is because that wasn't the point of it all.

                            ~Wolfgang

                            Comment

                            • evilzucchini

                              #149
                              Re: Rooftop Camping PKM Style, now with video.

                              BTW, I totally laughed at the music choice as well.

                              Comment

                              • WarGimp

                                #150
                                Re: Rooftop Camping PKM Style, now with video.

                                Originally posted by AlphaNut
                                Ok, I agree. Not a very good solution. But I still don't agree that the gunner class is overpowered as stated here so many times.
                                I think that the problem lays in the assault class which is clearly underpowered, and the AT class lacking grenades/smokes or a decent mid range assault rifle.
                                Aye. There's a point here.

                                The PKM (and sniper rifles) now feels like a solid weapon. It's no longer a great mystery as to WTF is going on when I'm pulling the trigger. I shoot, people die. No more fumbling around with silly huge deviations.

                                The problem is with the context. Assualt weapons need a buff. The G3 should be as accurate while standing as the PKM is when crouched. Grenade launchers need to be tweaked to become useful again (larger splash!). The FN2000 needs an accuracy buff.

                                I don't think the non-combat kits need much tweaking. We all know the medic is all good to go (since they already pack weapons that are better than assualt). Engineers and ATs have the capacity to inflict monster damage at close range, and spec opps still brings some of the best psudo-sniping around.

                                I'd MUCH rather see buffs applied to other elements than nerfs to the support weapons. Ramp those other toys up and the PKM won't be such a big deal.

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