No Vehicle option details

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  • Sudel Tek
    Guest replied
    Re: No Vehicle option details

    Originally posted by Red Devil
    Everything used in-game should be selectable by the server at launch time.
    That's kind of going further than creating just a different mode for infantry. That would require I bet brand new code or intense modification of current code to implement something that would allow the server admin to decide what objects the game will have in the map. Let the developers decide some parts while creating patches, they know what they're doing. That's basically just like creating your own map currently. Don't know if it's currently possible.

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  • Red Devil
    Guest replied
    Re: No Vehicle option details

    Everything used in-game should be selectable by the server at launch time.

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  • Dangerdog
    replied
    Re: No Vehicle option details

    - respawn timers should be the same as what they are in regular BF2
    - it should be ranked
    - servers should be able to have it in rotation so one map could be regular BF2 with all vehicles and then a map of IO.
    - health should not be tweaked, should be the same as regular BF2

    I dissagree that servers should be allowed to make changes to what vehicles spawn or things like respawn timers, there needs to be uniformity to the rule set.

    I don't know how hard this would be to do but I think it makes the most sense:

    Originally Posted by harmor
    Personally if you really wanted a vehicle-lite option to the game you do the following:
    * Replace Tanks/APCs with Heavy Jeep spawns
    * Replace AA vehicles with Light Jeep spawns
    * Remove jets.
    * Replace Attack helicopters with Transport Helicopters (i.e. USMC carrier would have 3 Blackhawk spawns)

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  • Sudel Tek
    Guest replied
    Re: No Vehicle option details

    Originally posted by wjp1
    2 cents from me...

    Infantry only should be, as mentioned before, with light transports/transport helis and without commander arty. Health/damage should be as is in 1.3
    PRO'S:
    1) AT and mechanic class will have purpose
    2) Faster gameplay - people can go from flag to flag really quick
    3) Vehicle drop would be really usefull
    4) If damage stays there ba a lot more tactical decissions involved IMHO - people/squads/commanders has to orient, think and decide before act (OODA)
    CON'S:
    5) There probably be "vehicle whoring" - if we want not allow that to happen, there must be plenty of vehicles.
    6) Vehicle camping - one guy in .50 turrent spraying bullets on spawn points(but one precise sniper bullet or rocket should done it right)
    7) With health/damage "as is" there is a danger of granade/c4/whatever spamming - but it happens now and most of us can handle with that.

    Additional comments:
    - If there will be transport choppers, they CANNOT have stronger guns. We all know why
    - respawn time shouldn't be server option - it should stay as is.

    Agreed with most points. Definitely no artillery. Respawn time should be decided depending on the amount of players already in the game, automatically.. not sure if that can be accomplished with new code or something, but it's a good idea with any option.

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  • ponton
    replied
    Re: No Vehicle option details

    2 cents from me...

    Infantry only should be, as mentioned before, with light transports/transport helis and without commander arty. Health/damage should be as is in 1.3
    PRO'S:
    1) AT and mechanic class will have purpose
    2) Faster gameplay - people can go from flag to flag really quick
    3) Vehicle drop would be really usefull
    4) If damage stays there ba a lot more tactical decissions involved IMHO - people/squads/commanders has to orient, think and decide before act (OODA)
    CON'S:
    5) There probably be "vehicle whoring" - if we want not allow that to happen, there must be plenty of vehicles.
    6) Vehicle camping - one guy in .50 turrent spraying bullets on spawn points(but one precise sniper bullet or rocket should done it right)
    7) With health/damage "as is" there is a danger of granade/c4/whatever spamming - but it happens now and most of us can handle with that.

    Additional comments:
    - If there will be transport choppers, they CANNOT have stronger guns. We all know why
    - respawn time shouldn't be server option - it should stay as is.

    Leave a comment:


  • imported_BlueScreen
    replied
    Re: No Vehicle option details

    Originally posted by Red Devil
    [...] I'm reminded of some kid named Reuther. I ran into on Gulf last night. He sounded like he was 10-12 and just started screaming over VOIP about some some guy who had just completely repeatedly owned him.

    Last time I saw him, he was on foot being chased way up the hill beside the MEC Airfield by our MEC chopper. :laugh:
    LMFAO :laugh: :laugh: :laugh: (especially the last part)

    Wasn't Reuther this little jerk about whom someone posted a voip record screaming stuff like "I CANT HEAR YOU" (but still responding) and going totally crazy for ~5-10 minutes ???

    If so this guy needs a fan-site!

    Leave a comment:


  • Sudel Tek
    Guest replied
    Re: No Vehicle option details

    :laugh: :laugh: :laugh: :laugh:

    Yeah man I edited it.. it's confusing with all these terms.. infantry only, no vehicle, some vehicle, mostly infantry, etc.. is confusing.

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  • Dangerdog
    replied
    Re: No Vehicle option details

    Originally posted by Sudel Tek
    They should've really released this beta patch before modifying anything like damage, stamina, etc.. and saw how the community would react.. just follow up on how we all react as a whole, starting with simple modifications in the patch. Also, I appreciate that they've decided to make this an open beta patch, and communicate better with the community, but I think they can do a better job on that part by perhaps starting polls, maybe even recruiting a few people from the community to speak for them.. but nonetheless I appreciate what they've done and are trying to accomplish.

    Personally, I feel there should be a "no infantry mode," it adds to the game by allowing the admin to choose what mode they would like to use, which isn't a minus but a plus, giving the admin more options. I think the mode should be available on all maps, but only with transport vehicles still available, and why not ranked?? I would have no problem with it being ranked as long as the community response is positive AFTER the final patch has been released.. but right now it's a beta and the new mode is a good idea, but should be changed around a bit.

    My 2 cents.
    Uh I think you ment to say there should be a "infantry only mode" I keep picturing what a no infantry mode would be like, we all spawn as a tank or a plane :laugh:

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  • Red Devil
    Guest replied
    Re: No Vehicle option details

    Poor guy. Now he's forced to not use BFG's on infantry any more.... Sad...

    I'm reminded of some kid named Reuther. I ran into on Gulf last night. He sounded like he was 10-12 and just started screaming over VOIP about some some guy who had just completely repeatedly owned him.

    Last time I saw him, he was on foot being chased way up the hill beside the MEC Airfield by our MEC chopper. :laugh:

    Leave a comment:


  • Curtis12
    Guest replied
    Re: No Vehicle option details

    yeah this infantry only mode is ok, but leave the health the same. like 2 hits with a knife is dumb, 2 grenades, 2 C4, i think thats pretty dumb, make it the same as conquest.

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  • Sudel Tek
    Guest replied
    Re: No Vehicle option details

    They should've really released this beta patch before modifying anything like damage, stamina, etc.. and saw how the community would react.. just follow up on how we all react as a whole, starting with simple modifications in the patch. Also, I appreciate that they've decided to make this an open beta patch, and communicate better with the community, but I think they can do a better job on that part by perhaps starting polls, maybe even recruiting a few people from the community to speak for them.. but nonetheless I appreciate what they've done and are trying to accomplish.

    Personally, I feel there should be a "infantry only mode," it adds to the game by allowing the admin to choose what mode they would like to use, which isn't a minus but a plus, giving the admin more options. I think the mode should be available on all maps, but only with transport vehicles still available, and why not ranked?? I would have no problem with it being ranked as long as the community response is positive AFTER the final patch has been released.. but right now it's a beta and the new mode is a good idea, but should be changed around a bit.

    My 2 cents.

    Leave a comment:


  • Dangerdog
    replied
    Re: No Vehicle option details

    What is the problem with having it ranked?

    Special Forces is mostly geared around infantry combat, you've never played Iron Gator? once the fighting opens up on the carrier it's all squad on squad close quarter combat, and yup it's ranked. Same thing with Warlord, when the two teams try to fight over the embassy it's all about infantry fighting.

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  • BioDiaperX
    Guest replied
    Re: No Vehicle option details

    I agree with Blades. Leave the damage and health as they are, everything else sounds great.

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  • Blades
    Guest replied
    Re: No Vehicle option details

    Well I think it is just the opposite of PR. 4 sniper shots? Eryx for an instant kill if you have shock paddles? 2 C4 and 2 knife stabs? Ridiculous.

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  • Keyelite
    replied
    Re: No Vehicle option details

    In my opinion.. i think the no vehicles should be just the way its stated.. no vehicles.
    Tweaking everything else is going to mess alot of people up when they play infantry only for hours, then go onto a normal server. It throws them offbalance, especially for a competition..



    Btw, reading just about this mode, it sounds alot like project reality.. which i can just go play PR instead of this mode..

    Edit: honestly, i think this mode should be ranked.. you shouldnt be living your bf2 around stats and where you are in the ranking system. Who cares if someone plays infantry only karkand 24/7, let them play and see their stats (Maybe you can add an option of how much time they played in an infantry only server, and regular server.. for anyone who is wondering about their stats being "infantry only").. Plus, if you make it unranked only.. it wont be as popular. I rarely play unranked since there is usually almost no good choices.

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