Patch 1.3 rumour discussion!

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • WarGimp

    #121
    Re: Squad hopping to be gone in 1.3?

    Originally posted by Harmor
    Again this will add tedium. People want action, not "sim wait." This also is the reason why people don't defend flags...its boring.
    Is ADD that rampent?
    People talk about how good they are at the game, but generally don't seem too interested in playing it well.

    Do people just want a simple run and gun shooter? That's what you're suggesting, isn't it?

    Um. There's this game called UT. No waiting invovled. Ever. CS involves waiting, so you'd prolly hate it.
    :p

    Personally one of the features about BF2 that I like is that it's pacing isn't quite so frantic. The last FPS I really got into was the illfated Tribes:Vengeance. The intensity on that one was so high I could only play a couple rounds before I started to feel battle fatige setting in!

    There's also smaller maps. On 16 player maps, there's almost no waiting involved at all. Spawn, run, gun, shoot, kill, reload, die, repeat. Seems the action junkies are already well taken care of.

    Comment

    • IVfluids

      #122
      Re: Squad hopping to be gone in 1.3?

      Originally posted by Endless954
      Gotta say I completely agree with you.
      I third that. Bring on the mods.

      Comment

      • Auto-ER-

        #123
        Re: Squad hopping to be gone in 1.3?

        Originally posted by Sadistic_1
        Nobody has answered this yet. Care to take on that challenge?
        Of course not, it makes the whole creators intent argument completely invalid, and turns their "reasons" into whiney dribble.

        Comment

        • bisley

          #124
          Re: Squad hopping to be gone in 1.3?

          This game is getting worse by the patch

          Comment

          • bitvomit

            #125
            Re: Squad hopping to be gone in 1.3?

            Originally posted by bisley
            This game is getting worse by the patch
            www.counter-strike.net. Cya.

            Comment

            • Penci|

              #126
              Re: Squad hopping to be gone in 1.3?

              Everytime I play in a pub it is very rare for any normal pubbie to actually know how to squad spawn.

              Also, if the commander isn't a clueless idiot then he should be using the UAV and Scan to counter the ability to squad spawn. So I really don't understand why everyone is so concerned about this "exploit".

              So please, explain to me what the big deal is.

              Comment

              • Brindled
                Member
                • Oct 2005
                • 1068

                #127
                Re: Squad hopping to be gone in 1.3?

                if they do change the way squads work now, i will just adapt. i would rather them not change it though. i dont do it that often, but it sure comes in handy sometimes. it would be nice to see stats on this issue to really see if it is warranted.

                Comment

                • PHPT

                  #128
                  Re: Squad hopping to be gone in 1.3?

                  Originally posted by bitvomit
                  there's no player or clan in the community that has a rational or logical reason for this exploit to exist.
                  And what exactly qualifies as a "rational reason?" The only reason they need is "the game is more fun with it."

                  Originally posted by Penci|
                  So please, explain to me what the big deal is.
                  People can't mobilize fast enough to exterminate a squad and defend, so they look for obscure mentions by EA that what just owned them might not be intended and cry for a nerf.

                  Comment

                  • Odedge
                    Member
                    • Sep 2007
                    • 285

                    #129
                    Re: Squad hopping to be gone in 1.3?

                    Originally posted by Revoluti0n
                    Same here. What I dont like is people telling me "how to play this game" that I pay for a server to play it on. Do you understand what I am saying? This game having 64 players in a server is exactly what you are saying it is not to be used for. This game is for non-stop action. Why in teh F*ck else would there be 64 players in a server? I think you are confusing FPS (First Person Shooters) with MMORPG (Turn based nerd warfare). Your point has been obliterated...
                    That is why there is normally bigger maps for more players, so things are a cluster phuck. If you want, you could always run a 64 player server on a 16 player map, but it would be utter chaos.

                    I have play all sorts of gamew and the standard number of players for each map offers roughly the same sort of "intensity" . So I don't see my point being "obliterated"

                    Comment

                    • vbl

                      #130
                      Re: Squad hopping to be gone in 1.3?

                      Originally posted by Penci|
                      So please, explain to me what the big deal is.
                      There is no big deal. I'm not sure why DICE decided to put squad leader cycling on the chopping block.

                      Everyone can claim that it's a giant issue, but I recommend that folks take a peek at the thread asking about everyone's Top 3 Most Wanted Fixes in 1.3. Note that no one mentions squad leader cycling (at least from my skimming, I might've missed someone) as being an issue, or worthy of changing.

                      Like I said, the change is going to hurt the small squads the most. Pretty lame.

                      Comment

                      • PHPT

                        #131
                        Re: Squad hopping to be gone in 1.3?

                        Originally posted by ||bfa||variable
                        There is no big deal. I'm not sure why DICE decided to put squad leader cycling on the chopping block.

                        ....

                        Like I said, the change is going to hurt the small squads the most. Pretty lame.
                        Once again, is there even any confirmation that they're going to do that? This seems like one big hoax, especially when it's bundled with something absurd like humvee dropping.

                        Comment

                        • vbl

                          #132
                          Re: Squad hopping to be gone in 1.3?

                          Originally posted by PHPT
                          Once again, is there even any confirmation that they're going to do that? This seems like one big hoax, especially when it's bundled with something absurd like humvee dropping.
                          No, there's no confirmation.

                          Comment

                          • bitvomit

                            #133
                            Re: Squad hopping to be gone in 1.3?

                            Originally posted by PHPT
                            And what exactly qualifies as a "rational reason?" The only reason they need is "the game is more fun with it."
                            It's not fun for the people that get abused by the exploiters.

                            Comment

                            • bisley

                              #134
                              Re: Squad hopping to be gone in 1.3?

                              Originally posted by bitvomit
                              from bad to worse

                              Comment

                              • Odedge
                                Member
                                • Sep 2007
                                • 285

                                #135
                                Re: Squad hopping to be gone in 1.3?

                                A couple of points here...

                                1. While our squad is could easily use it to our advantage, we don't. It's not because it's too difficult, it's easy to do. We don't do it because it's too easy. I also think that most of the people who do this just want constant action and don't really care about their team.

                                2. If EA/Dice wanted you to be able to spawn anywhere in the map when you wanted, they would have made everyone a spawn point. Since they didn't, people have found a way to abuse/exploit the squad system.

                                3. People complain about changes to the game 3, 6, or 12 months after the game has been released. But they don't realize is that a video game is similar to a sport. Even our most beloved sports have gone through changes over many, many years.

                                No one can predict how everyone will play the game and not all bugs can be found by a handful of people. Did EA release the game a bit too early? Probably, but ultimately they will have to fix/change stuff after the game is released.

                                4. The are a couple of logical reasons why a commander can "order" a squad to divide into 2 smaller ones. First, if a big squad moves too slowly, it make sense to have 2 smaller, but faster moving squads. Secondly, there are games where 5-6 people don't need to be present to capture a flag. This tends to happen in games with fewer people.

                                Comment

                                Working...