Should attack helis catch fire with 1 AT missile hit

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  • Wizrdwarts
    Member
    • Dec 2006
    • 3754

    #31
    Re: Should attack helis catch fire with 1 AT missile hit

    I take my first post back, I don't think a single AT rocket should set a chopper on fire. It would just make the learning curve steeper for choppers and most good pilots already know not to fly low or slow enough to get hit by AT rockets.

    Instead:
    Increase damage of AT rocket against chopper to 75-85%
    Tank shells damage chopper to the minimum to set it on fire (TOWs already do that, right?)
    and/or (I'll probably get a lot of complaining over this one)
    Reduce TV missile damage so that it only sets tanks/APCs on fire. (or even so that it takes a rocket or a few chaingun rounds to start it burning) It shouldn't be a problem for a competent crew or a good soloer. Just give the armor guys a chance to escape.

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    • Sloi sauce

      #32
      Re: Should attack helis catch fire with 1 AT missile hit

      Originally posted by Killerus
      god forbid anyone should suggest making anything balanced in BF2. If helis can get one shot TV's that they can fire from 300 m away why can't people on the ground get the same kind of fire power?

      Insert comment from Sloi "here" :laugh:
      I've conveyed my thoughts on the subject. I won't be goaded into an argument :)

      Comment

      • Redink

        #33
        Re: Should attack helis catch fire with 1 AT missile hit

        So Heli's get flair which helps em escape a critical hit but when a heli is aiming at you... you get sprayed the hell out. I think it should be like that seeing how it's so hard to pull off 2 stinger attempts because the first one will always most likely be flaired away. Personally I've never had problems with getting hit while in air.

        Comment

        • imported_JayZ
          Member
          • Feb 2009
          • 68

          #34
          Re: Should attack helis catch fire with 1 AT missile hit

          Yes, but only if the repair rate on the chopper pad is increased. So that it would require two Eryx/SRAWs minimum to take out a newly spawned and constantly repairing chopper. Providing suffecient time to get airborne.

          My rationale:
          1) As others have already stated, it takes sufficient skill to hit a chopper-in-flight and should be rewarded with that damage level.
          2) Skilled pilots would have no cause for concern. They should already be tacticaly aware and evade.
          3) The transport HMG and static AAA sites are not sufficient and not always available. Skilled chopper crews usually take them out before even approaching a flag. Rendering the infantry that spawn there virtually defenseless. This situation worsens when your team has no air cover because of ineffective team pilots. Or if your team lost your airfield flag to the enemy at the beginning of the match by a quick rush of a skilled enemy squad. Which results in a continual airborne obliteration at the remaining flags, especially for infantry who have NO defense. MANPADS like portable short-range stingers would have been ideal, but wishful thinking at this point, so a middle ground like that proposed by the OP is ideal.

          Sloi has a point about players wanting easy solo insta-kills, but the requirement for some sort of defence for the mobile infantry is just too great in this case. :thumbsup:

          Comment

          • L3adcannon

            #35
            Re: Should attack helis catch fire with 1 AT missile hit

            Yes, if the rocket was unguided and faster.

            Comment

            • Sloi sauce

              #36
              Re: Should attack helis catch fire with 1 AT missile hit

              Originally posted by L3adcannon
              Yes, if the rocket was unguided and faster.
              This is akin to asking for two improvements. So, yes... we'll integrate Stopping Power on the AK47 only if it's given Double Tap as well. Excuse me for using a COD4 analogy.

              That's just asinine at worst... greedy at the very least.

              Comment

              • Wizrdwarts
                Member
                • Dec 2006
                • 3754

                #37
                Re: Should attack helis catch fire with 1 AT missile hit

                Can a chopper survive 2 stinger hits without catching on fire?

                Originally posted by Sloi sauce
                This is akin to asking for two improvements. So, yes... we'll integrate Stopping Power on the AK47 only if it's given Double Tap as well. Excuse me for using a COD4 analogy.

                That's just asinine at worst... greedy at the very least.
                The RPG in SF does the same damage as the SRAW/Eryx. I think 80-85% damage from AT rockets would be nice.

                Comment

                • WolfAlmighty
                  Artillery Magnet
                  • Jan 2007
                  • 2113

                  #38
                  Re: Should attack helis catch fire with 1 AT missile hit

                  Originally posted by Wizrdwarts
                  Can a chopper survive 2 stinger hits without catching on fire?
                  Yes, I mentioned it in my earlier post. Each stinger hit does 8½ bars damage, so two hits would bring it to 3 bars (15% health). A vehicle doesn't catch on fire until it's below 10%.

                  Comment

                  • Wizrdwarts
                    Member
                    • Dec 2006
                    • 3754

                    #39
                    Re: Should attack helis catch fire with 1 AT missile hit

                    A tank or APC has nothing but some smoke and his driving skills to survive an one hit kill chopper attack.

                    A chopper has flares to dodge AA, and it can still survive a round of missiles from a stationary AA.

                    Originally posted by WolfAlmighty
                    Yes, I mentioned it in my earlier post. Each stinger hit does 8½ bars damage, so two hits would bring it to 3 bars (15% health). A vehicle doesn't catch on fire until it's below 10%.
                    Oh, it was at the end of your post. I must've missed it there. :p

                    Comment

                    • Sloi sauce

                      #40
                      Re: Should attack helis catch fire with 1 AT missile hit

                      Originally posted by Wizrdwarts
                      Can a chopper survive 2 stinger hits without catching on fire?



                      The RPG in SF does the same damage as the SRAW/Eryx. I think 80-85% damage from AT rockets would be nice.
                      I wasn't debating this thread's main subject but rather pointing out that our fella here was trying to get two ameliorations in one shot (excuse the pun) rather than get either speed or power. Like I said, that's just f*cking greedy...

                      It would be like me asking for twice the number of TV missiles only if I can get a little more armor while we're at it. Mind numbing.

                      Comment

                      • Wizrdwarts
                        Member
                        • Dec 2006
                        • 3754

                        #41
                        Re: Should attack helis catch fire with 1 AT missile hit

                        Originally posted by Sloi sauce
                        I wasn't debating this thread's main subject but rather pointing out that our fella here was trying to get two ameliorations in one shot (excuse the pun) rather than get either speed or power. Like I said, that's just f*cking greedy...

                        It would be like me asking for twice the number of TV missiles only if I can get a little more armor while we're at it. Mind numbing.
                        Originally posted by L3adcannon
                        Yes, if the rocket was unguided and faster.
                        It's pretty much the RPG then.

                        Comment

                        • Leopardi
                          Member
                          • Aug 2005
                          • 656

                          #42
                          Re: Should attack helis catch fire with 1 AT missile hit

                          Around 1.2 it took 2 hits with stinger to set a chopper on fire, and 1 hit with a tank shell to set it on fire.

                          It was perfectly good, what the hell happened to this? Chopper wh0res gathered and whined the **** out of EA forums?

                          Comment

                          • signa
                            CS-Nation / TGN Staff
                            • Dec 2004
                            • 4191

                            #43
                            Re: Should attack helis catch fire with 1 AT missile hit

                            Originally posted by Leopardi
                            Around 1.2 it took 2 hits with stinger to set a chopper on fire, and 1 hit with a tank shell to set it on fire.

                            It was perfectly good, what the hell happened to this?
                            ah yes, back in the good days when choppers had 12 rocket pods instead of 8. (sf)
                            "Crunch's First Officer"
                            twitter: @signaprime

                            Comment

                            • imported_Chewie
                              Member
                              • May 2009
                              • 80

                              #44
                              Re: Should attack helis catch fire with 1 AT missile hit

                              So this guy was raping with the heli for an entire game on Sharqi (Koerner). I hit him with the AT rocket numerous times, of course, since it takes two hits, I did not take him out. Now if it were one hit, as it well should be or at least give him 90% damage it would make it a lot easier and balance the game out a bit. As it stands, on certain maps, a good helo pilot can ruin the game for the other team.

                              Comment

                              • old sch00l
                                Senior Member
                                • Apr 2007
                                • 1087

                                #45
                                Re: Should attack helis catch fire with 1 AT missile hit

                                On the other hand: a support can make Attack chopper 180

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